Search Issue Tracker
Animation gets distorted when linking a ScriptPlayable to an AnimationMi...
To reproduce:1. Open user's attached project2. Play the "DemoScene"3. Observe the left animation Expected result: Both animations pl... Read more
Application.PersistentDatapath resolve differently in editor and player
How to reproduce:1. Open Unity2. Load tester-submitted project(PersistentDataPathTest.zip)3. Open 'Test.unity' scene4. Play the scen... Read more
[IL2CPP] Hang when two dimensional array reaches a certain size
Reproduction steps:1. Open the attached "987107.zip" project.2. Build it to iOS using IL2CPP.3. Click the play symbol.4. Click on th... Read more
[Shaders] ApplyMaterialPassWithCache crash when changing shader file wh...
To reproduce:1. Open project attached2. Enter Play mode3. Modify any shader file (WaterSurface.shader or WaterSimulation) in any way... Read more
Start Delay of Particle System is not applied when object is in Timeline
Reproduction steps:1. Open the attached project "987068.zip";2. Open the Test scene;3. Click the Pause Button;4. Click the Play Butt... Read more
Editor crash caused by mesh filter corruption in asset bundle
To reproduce:1) Open attached project and scene2) Play it CRASH! Reproduced in 2017.3.0b1, 2017.3.0p2 Read more
[IL2CPP] Can not access Platform settings for Standalone conf when inspe...
Steps to reproduce:1.Open the attached project2. Open the TestScene scene3. Build and Run4. Observe the error Actual results: Editor... Read more
[Android]Input.gyro.updateInterval returns incorrectly formatted values ...
Steps to reproduce:1. Open attached project2. Open "_scene" scene3. Build for Android-Gyro Update Interval on Android is returned in... Read more
"Caching.ClearCache()" doesn't always actually clear the cache
Reproduction steps: 1. Open "Test.zip" project2. Open "Test" scene3. Enter Play mode4. Look at the Console window5. Notice that the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crash on "PPtr<Shader>::operator Shader*() const" when checking in changes with a very long comment in Unity Version Control window
- [Ubuntu] Toolbar and menu items for Version Control lack spaces in text on Linux
- Unity Version Control window Pending Changes tab’s Item checkbox is unresponsive when clicked and the item list is empty
- Audio stuttering occurs when heavy processing is performed while OnAudioFilterRead is in use
- Inconsistent Node search results in VFX Graph