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iPhone X has wrong Device enumeration
_DeviceModel in UnityDeviceModel() in DeviceSettings.mm is returning the wrong value for an iPhoneX, so UnityEngine.iOS.Device.gene... Read more
Editing light probes is slow when large number of light probes are active
To reproduce: 1) Open attached project and scene 2) Enable all Light Probes in Hierarchy 3) Try interacting (move/edit) with one of ... Read more
Job system doesn't seem to use all cores on Samsung Galaxy Note 4
Steps to reproduce: 1. Open project "anim_vert_example.zip" 2. Build for device 3. Open up Unity Profiler and select TimeLine view. ... Read more
Unity crashes at KeyframeTpl<float>::Transfer<StreamedBinaryWrite<0>> wh...
1. Launch Unity and open Case Repro project 2. Open "SkyMaster 3.4 ATOLL DEMO 3 v3.4.8" scene 3. Press play Expected result: Scene ... Read more
Using MediaEncoder AddFrame slows the player down to 1-2 FPS
Steps to reproduce: 1. Open QA's attached project 2. Open scene "record" 3. Enter gamemode and observe profiler Expected result: No... Read more
Importing .dds file causes Editor crash
How to reproduce: 1. Open any project 2. Import the attached "HDR Realistic 2k.dds" file 3. Notice that Unity crashes Reproduced wi... Read more
When a file is exclusively locked through Perforce the Unlock context op...
Steps to reproduce: 1. Set up Perforce server and Unity Editor integration 2. In Unity create a random file 3. Through P4 mark the f... Read more
Locking a file for opening exclusively through P4V doesn't lock the meta...
Steps to reproduce: 1. Set up Perforce workspace and Unity editor integration 2. Create a random file, new C# script is fine 3. In P... Read more
Scene gets dirtied after pressing play (it may be related to layout groups
Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... R... Read more
Apply Changes To Prefab in top menu is still enabled when timeline is in...
Steps to reproduce: 1. Create new project 2. Add cube to scene 3. Open timeline window and create timeline for cube 4. Exit preview... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
- Crash on OnDemandScheduler::HandleImportWorkerLogs when performing various Unity operations