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1
votes
Not Reproducible

[PLM] Lighting is rebaked after expanding Material Inspector

Progressive Lightmapper

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Nov 29, 2017

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Version/s: 2018.1.0a6

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. Go to Lighting Settings window (Window>Ligh... Read more

0
votes
Fixed

Crashed in Material::UnshareMaterialData when saving scene

Graphics - General

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Nov 29, 2017

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Version/s: 2017.3.0b11, 2018.1.0a6

Steps to reproduce: 1. Download 973686_repro.zip and open "InventoryPreview" scene 2. Move "Left" game object (GameWindowScreen -> I... Read more

0
votes
Fixed

New Cloth is missing Use Virtual Particles checkbox

Physics

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Nov 29, 2017

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Version/s: 2017.3.0b9

1. Open attached project 2. Open scene Scenes/10_Cloth.unity 3. Play the scene - Note that the Cloth does not properly envelop the ... Read more

0
votes
Fixed

Baked UV Overlap debug mode is not working in Object Maps with some objects

Progressive Lightmapper

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Nov 29, 2017

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Version/s: 2018.1.0a1

Steps for reproduction: 1) Download the project below 2) Open the scene `ProgressiveLightmappingExample` scene 3) Bake the scene 4)... Read more

0
votes
Fixed

[PLM] Scene is completely black after clicking 'Generate Lighting' button

Progressive Lightmapper

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Nov 29, 2017

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Version/s: 2018.1.0a5, 2018.1.0a6

Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. Go to the Lighting settings window (Window>... Read more

0
votes
By Design

Profiler detailed memory object reference is endlessly recursive

Profiling

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Nov 29, 2017

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Version/s: 5.6.2p4

To reproduce: 1. Open a new Unity project 2. Open Profiler window 3. Go into Play mode 4. Select Memory profiler 5. Choose Detailed ... Read more

0
votes
Duplicate

[Editor] Crash when building a new project or opening Player Settings

Universal Windows Platform

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Nov 29, 2017

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Version/s: 2018.1.0a6

Steps to reproduce: 1. Create a new Unity project 2. Switch platform to UWP or iOS 3. Build or try to open Player Settings Actual ... Read more

9
votes
Fixed

Windows Standalone Build fails when VR Stereo Single Pass Instancing is ...

Deployment Management

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Nov 29, 2017

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Version/s: 2017.3.0b10, 2017.3.0b11

To reproduce: 1. Create a new project; 2. Go to Player Settings (Edit > Project Settings > Player); 3. In the XR Settings, enable V... Read more

0
votes
By Design

Frame Debugger is not rendering separate objects when selecting them

Scene/Game View

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Nov 29, 2017

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Version/s: 5.6.4f1

Steps to reproduce: 1. Open QA's attached project 2. Open scene "repro" 3. Enable Frame Debugger and click on "Draw Mesh Cube1" 4. O... Read more

0
votes
By Design

[Android] GPU Instancing not supported on Adreno GPU's that support ONLY...

Mobile

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Nov 29, 2017

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Version/s: 5.6.0b9

https://unity3d.com/unity/beta/unity5.5.0b6 Graphics: GPU Instancing: Added support for Android with OpenGL ES 3.0 or newer. Note ... Read more

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