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[PLM] Lighting is rebaked after expanding Material Inspector
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. Go to Lighting Settings window (Window>Ligh... Read more
Crashed in Material::UnshareMaterialData when saving scene
Steps to reproduce: 1. Download 973686_repro.zip and open "InventoryPreview" scene 2. Move "Left" game object (GameWindowScreen -> I... Read more
New Cloth is missing Use Virtual Particles checkbox
1. Open attached project 2. Open scene Scenes/10_Cloth.unity 3. Play the scene - Note that the Cloth does not properly envelop the ... Read more
Baked UV Overlap debug mode is not working in Object Maps with some objects
Steps for reproduction: 1) Download the project below 2) Open the scene `ProgressiveLightmappingExample` scene 3) Bake the scene 4)... Read more
[PLM] Scene is completely black after clicking 'Generate Lighting' button
Steps to repro: 1. Open attached project and 'ProgressiveLightmappingExample' scene; 2. Go to the Lighting settings window (Window>... Read more
Profiler detailed memory object reference is endlessly recursive
To reproduce: 1. Open a new Unity project 2. Open Profiler window 3. Go into Play mode 4. Select Memory profiler 5. Choose Detailed ... Read more
[Editor] Crash when building a new project or opening Player Settings
Steps to reproduce: 1. Create a new Unity project 2. Switch platform to UWP or iOS 3. Build or try to open Player Settings Actual ... Read more
Windows Standalone Build fails when VR Stereo Single Pass Instancing is ...
To reproduce: 1. Create a new project; 2. Go to Player Settings (Edit > Project Settings > Player); 3. In the XR Settings, enable V... Read more
Frame Debugger is not rendering separate objects when selecting them
Steps to reproduce: 1. Open QA's attached project 2. Open scene "repro" 3. Enable Frame Debugger and click on "Draw Mesh Cube1" 4. O... Read more
[Android] GPU Instancing not supported on Adreno GPU's that support ONLY...
https://unity3d.com/unity/beta/unity5.5.0b6 Graphics: GPU Instancing: Added support for Android with OpenGL ES 3.0 or newer. Note ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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