Search Issue Tracker
MeshRenderer.additionalVertexStreams discards data if set in Awake
Steps to reproduce: 1) Download attached project 'VertexDataTest.zip' and open in Unity. 2) Open scene 'AOTest' and press Play. No... Read more
Calling GetComponent in a static function that receives from the event s...
How to reproduce: 1. Open the attached project "815247Crash.zip" 2. Open and Play scene0 scene 3. Left mouse click in the game view ... Read more
[iOS] 'Build & Run' opens project with Xcode beta instead of the default...
NOTE: For this to reproduce you'll need two different Xcode versions installed (in my case, Xcode 7.3.1 and Xcode 8 Beta) Steps to ... Read more
Light passes through one-sided mesh renderers in baked mode
One-sided mesh renderers (e.g. a default Unity plane or a mesh imported from an external 3d software) can't block out light emitted ... Read more
IL2CPP.exe throws StackOverflowException during build process
Can't build project using IL2CPP backend. Problem is present on stable and beta versions of Unity. IL2CPP throws StackOverflowExcept... Read more
[iOS] Full device names are not shown in Profiller and Unity Remote drop...
Connect an Iphone 6S, iPad Pro or any other device released since Summer, 2015. Observe that the profiller doesen't have their full ... Read more
Crashes when/after building for standalone with empty project with sever...
Steps to reproduce: 1. download project from OC link supplied in edit message 2. build project for standalone - crashes build proces... Read more
Button UI don't respond to touch on GearVR
2.1. Open the scene file 2.2. Run in the editor, hovering and clicking the button and seeing that it change colors when hovering and... Read more
Huge build size when building Webplayer from command line (5.3.6f1)
Steps to reproduce: 1. Open cmd.exe 2. Build Unity project with 5.3.6f1 ("UNITY_EXE" -batchmode -projectPath "PROJECT_PATH" -buildWe... Read more
The mouse Pointer Enter EventTrigger is triggered through other windows ...
How to reproduce: 1. Open the attached project and the only scene in it. 2. Build and run the scene in windowed mode. 3. Check if y... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window