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1
votes
Won't Fix

[Editor] Assertion failed error occurs on opening Visual Studio, by doub...

IMGUI

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Jan 17, 2018

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Version/s: 2017.3.0a1, 2018.1.0b3

Assertion failed error occurs on opening Visual Studio, by double-clicking console warning or error Steps to Repro:1. Open attached ... Read more

0
votes
Fixed

[Timeline] Object starts jittering if there are two near by key frames i...

Timeline

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Jan 17, 2018

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Version/s: 2017.3.0a1, 2017.3.0f3

To reproduce:1. Open project2. Open timeline window3. Open 'Test' scene4. Select 'WithRotation_Bug' gameObject in canvas, play timel... Read more

0
votes
Fixed

The AspectRatioFitter with envelope parent mode doesn't control the Rect...

Scripting

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Jan 17, 2018

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Version/s: 2017.3.0f1, 2017.3.0f3

Reproduction steps:1. Download project "AspectRatioFitterBug.zip" and open in Unity2. Open Main scene3. Enable Play mode Expected: s... Read more

0
votes
Won't Fix

[iOS] Crash in "application:didRegisterForRemoteNotificationsWithDeviceT...

Mobile

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Jan 17, 2018

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Version/s: 2017.3.0p2

Reproduction steps:1. Open the attached project.2. Build it to Xcode.3. Go to "Build Phases > Link Binary With Libraries".4. Clic... Read more

0
votes
Fixed

Crash on UI::CanvasManager::ProfilerRenderBatch when clicking on Canvas ...

uGUI

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Jan 17, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Open the attached "CanvasRepro" project and "1" scene2. Enter playmode3. Go to Window --> Profiler and scroll... Read more

0
votes
Fixed

Unity doesn't show error when it can not overwrite a script assembly

Scripting

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Jan 17, 2018

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Version/s: 2017.2.1f1, 2018.1.0b2

To reproduce:1) Open attached project2) Open "IL Disassembler" (comes with VS, although not Community edition it seems) and use it t... Read more

0
votes
Fixed

PlayableGraph crashes editor when DestroyOutput() is called after Play()

Animation

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Jan 16, 2018

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Version/s: 2017.3.0f3

To reproduce:1. Open user's attached project, scene CrashScene2. Enter Play mode Expected: editor does not crashActual: editor crash... Read more

10
votes
Fixed

OnReceivedBroadcast not called on Android/iOs devices when acting as a c...

Mobile

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Jan 16, 2018

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open "SimpleRepo.zip" project2. Build for device (Android/iOS)3. Launch the build on the phone and go to play ... Read more

0
votes
By Design

Light Probe settings "Use Proxy Volume" color is saturated

Shadows/Lights

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Jan 16, 2018

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Version/s: 5.6.4p1

The baked light probe colors for renderers which are "Use Proxy Volume" get saturated starting from 5.6.4p3. The behavior is same in... Read more

0
votes
Fixed

[Vulkan] Light Probe settings "Use Proxy Volume" on MeshRenderers and Sk...

Shadows/Lights

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Jan 16, 2018

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Version/s: 2017.3.0p1

Step:1. Build Vulkan Player of the repro scene2. Observe and compare with DX11 or other APIs Expected and Actual Result please refer... Read more

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