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Localization addressable labels are applied to the asset parent folder w...
How to reproduce:1. Open the user’s attached “Bug localization addressable labels.zip” project2. Open the “Addressables Groups” wind... Read more
"BuildProfiles" in "Project" window should be presented in human language
How to reproduce: Create a new project Go to "File" ->"Build Profiles", and select Add Build Profile to open the Platform Browser... Read more
[Android] Build fails with “RenderTexture.Create failed: format unsuppor...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Texture data has gamma applied when an HDR Cubemap Asset is set to forma...
How to reproduce:1. Open the attached project "bug.zip"2. Observe the "Sphere" GameObject in the Scene View window Expected results:... Read more
Game View uses Scene View rendering buffers when Scene View is open
How to reproduce:1. Open the attached project "UntoDreamsProto.zip"2. Enter Play Mode Expected results: Final rendered frames are co... Read more
[URP][Android] Build fails with “'Hidden/Universal Render Pipeline/Edge ...
Reproduction steps:1. Open the attached project "ReproProj"2. Switch to Android Platform (File > Build Settings > Android >... Read more
Crash on CallbackArray::Invoke when entering the Play Mode after a domai...
Reproduction steps:1. Open the attached "crash_IN-64670" project2. Open the "/Assets/Scene.unity"3. Enter the Play Mode4. Quit the P... Read more
A Script Component is missing a script when the PolySpatial VisionOS Sam...
How to reproduce: Download and open a new “visionOSTemplate-0.7.1.zip“ project Import the Unity PolySpatial Samples (Window > Pac... Read more
UI Builders Library section does not show package UI components when the...
How to reproduce: Open the “EmptyProject.zip“ project Open UI Builder (Window > UI Toolkit > UI Builder) To the right of the “... Read more
Build Profile window - Light mode: Icons are not visible
How to reproduce: Create a new project Go to Unity -> Settings and set "Editor Theme" to "Light" Go to "File" ->"Build Profile... Read more
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