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VideoPlayer stops playing video after setting VideoPlayer.time
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Watch video Expected res... Read more
GI Scene Visualizations and Preview display incorrect results
GI scene visualizations and preview display overbright results Reproduction steps: 1) Open the scene `t1` or create a lightmap stat... Read more
[Shuriken] Particle system glitch across all screen with particular mesh...
Steps to reproduce: 1. Open attached project. 2. Open scene: REPRO 3. Press play. Expected result: Two particles are small in size... Read more
[Auto][UI] Compositing process gets stuck while building lighting
In the editor UI, compositing process gets stuck while building the lighting in auto mode when the light mode is set to Stationary o... Read more
[FBX] Specific models becomes light gray in scene view when mode is chan...
To reproduce: 1. Open repro project 2. Open ‘LightningTutorialOptimal’ scene 3. Change scene view mode from ’Shaded’ to ‘UV Charts’.... Read more
Crash after adding Component Canvas
Reproduction steps: 1. Create New Project. 2. Create Canvas. 3. Create another Canvas. (Child of previous one). 4. Create one more C... Read more
VideoPlayer.Play() doesn't start playing video from the beginning
Steps to reproduce: 1. Open attached project "something_2D.zip" 2. Open "test" scene 3. Enter play mode 4. Watch video Expected res... Read more
[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...
Steps to reproduce: 1. Download Project and open scene "new". 2. Press play and open frame bugger 3. Navigate to RenderDeferred.Forw... Read more
2D colliders change offset if their radius is as low as possible and han...
Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. Double-click "New Sprite" to move scene camera to it 4. Click... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2 but it is already broken in 5.6.0b3 (both spin 1 and 2) When use our StandardAsset... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used