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1
votes
Fixed

GI warnings and errors "Error adding system: Data not available." when s...

Global Illumination

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Feb 29, 2016

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Version/s: 5.3.3p2

To reproduce:1. Open attached project2. Open scene 23. Open scene Terrain not square4. Notice warnings in console:GI output for inpu... Read more

0
votes
Fixed

[MSE] Adding rect transform component jumps the object to the active sce...

Assets Management

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Feb 29, 2016

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Version/s: 5.4.0b8

Reproduction steps:1) Open attached project, proceed to scene "scene1" then add "scene2" to the hierarchy.2) Under "scene2" select c... Read more

1
votes
Fixed

[Collision] OnParticleCollision does not work on planes collision mode.

Shuriken

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Feb 29, 2016

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Version/s: 5.3.3p2

Enabling "Send collision messages" on a particle system collision module works only for world collisions and not for planar collisio... Read more

0
votes
Fixed

Build settings contain error: Your lisense does not cover Tizen Licensin...

Deployment Management

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Feb 29, 2016

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Version/s: 5.4.0b8

Build settings contain error: Your license does not cover Tizen Licensing for XBox360 target support Info message in Build Settings ... Read more

8
votes
Won't Fix

Graphics.Blit(renderTexture, null) doesn't blit to screen unless main ca...

Graphics - General

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Feb 29, 2016

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Version/s: 5.3.3p2

Graphics.Blit(renderTexture, null) doesn't blit to screen unless main camera target texture is null Documentation says that blitting... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

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Feb 29, 2016

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Version/s: 5.3.3p1

Steps to reproduce: 1. Open attached project2. Delete "Repro Asset" scriptable object found in Assets folder3. In top menu, click "R... Read more

8
votes
Duplicate

[Animator] Animator.GotoState: State could not be found

Animation

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Feb 29, 2016

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Version/s: 5.4.0b7

Reproduction steps:1) Open attached project2) Open scene "Scene"3) Enter play mode--- You will see 2 warning in the console:Animator... Read more

0
votes
Fixed

Compute shaders get included to every Assembly-CSharp-* project that has...

CodeEditors

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Feb 29, 2016

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Version/s: 5.3.3p2

Compute shaders get included to every Assembly-CSharp-* project that has at least one single script in it. If there are no scripts i... Read more

0
votes
Fixed

[Asset Store UI] The asset store panel appears blank after we minimize a...

Window management

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Feb 29, 2016

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Version/s: 5.4.0b8

[Asset Store UI] The asset store panel appears blank after we minimize and restore it when its a modal window 2. How we can reproduc... Read more

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