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Scene View Cameras overlay shows "No camera found" when Main Camera exis...
Steps to reproduce: Create a new Unity project using the Universal 3D template Click the "Cameras" button in the Overlay Menu in the... Read more
Serializing and deserializing a finished graph restarts the graph
Steps to reproduce: Download and import the attached 'SerializeFinishedGraph.unitypackage' Open 'scene' Enter play mode Click on 'Sa... Read more
Abort node does not abort if the condition is met and is inconsistent be...
Steps to reproduce: Download and import the attached 'AbortIfRepro.unitypackage' Open 'scene' Open 'Behavior Graph' Click on the 'De... Read more
URPPreprocessBuild.OnPostProcessBuild is never executed when building th...
Reproduction steps:1. Open the attached “IN-100293.zip” project2. Build and Run (File > Build and Run)3. Observe the Console afte... Read more
CLONE - Empty window appears when hovering over UXML Asset in UI Builder
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click newly created UI Document to open UI... Read more
“ArgumentOutOfRangeException: Length cannot be less than zero.“ error or...
Reproduction steps:1. Open the attached “repro_IN-99424“ project2. Enter the “Assets/OutdoorsScene.unity“ Scene3. In the Editor menu... Read more
InvalidOperationException thrown and Mesh turns invisible in Scene View ...
How to reproduce: 1. Open the project “IN-99966_ExceptionMat“2. Open the “SampleScene.unity”3. Remove the package Window → Package M... Read more
New Artifact generated for Video when reimporting with identical settings
How to reproduce:1. Open the “IN-100207_Bug-VideoImport“ project2. Open Window > Analysis > Import Activity3. Select the “movi... Read more
UnsafeBitArray.Find() method returns the wrong index and goes beyond the...
How to reproduce:1. Open the “BitsTest.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Console Expected result... Read more
TMP material doesn't update when using Localized Property to change the ...
How to reproduce:1. Open the “BugReport“ project2. Open the “GameObjectLocalizerTest“ scene3. Enter the Play Mode4. In the upper rig... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed