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Fixed
Fixed in 1.0.11
Votes
0
Found in [Package]
1.0.9
Issue ID
BEHAVB-306
Regression
Yes
Abort node does not abort if the condition is met and is inconsistent between repeats of the graph
Steps to reproduce:
- Download and import the attached 'AbortIfRepro.unitypackage'
- Open 'scene'
- Open 'Behavior Graph'
- Click on the 'Debug' button and select 'Agent'
- Enter play mode
- Press spacebar twice
Actual results: The 'Abort If' node has a green checkmark and runs all its child nodes
Expected results: The 'Abort If' node has a red cross and not all child nodes are run
Reproducible with versions:
1.0.9 (6000.2.0a10; 6000.1.2f1; 6000.0.46f1)
Not reproducible with versions:
1.0.8 (6000.2.0a10; 6000.1.2f1; 6000.0.46f1)
Tested on (OS): MacOS
Notes:
- If you also press 'A' and repeat the graph, the Abort If will behave inconsistently across repeats.
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