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[MultiSelect] Some objects cannot be multi-edited even though the compon...
To reproduce: 1) Open attached project and the first scene in it 2) Select each button in hierarchy one by one - notice each has an ... Read more
[Gradle] Gradle build fails because of wrong keystore path in the genera...
There is wrong keystore path in generated build.gradle using gradle build system on Windows, when the keystore path is manually edi... Read more
Crashing during DrawControllerGizmo process, when changing a gameobject'...
Reproduction steps: 1. Open the attached project 2. Select the "cube" game object in the hierarchy 3. Constantly shift the Z axis sc... Read more
[AW] Adding key to Rect Transform generates an error
Adding key to a Rect Transform property in the Animation Window generates a NullReferenceException error. repo: -create a UI>Image ... Read more
WebGL artifacts on Unistorm demo scene
WebGL artifacts on Unistorm demo scene 1. What happened While playing one of demo scenes from UniStorm A$ package in WebGL, terrain... Read more
Playing and exiting play mode triggers a light re-bake
This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more
[Metal][Sculpting] Artifacts on terrain surface while modifying its heig...
Steps to repro: 1. Open attached project and 'test' scene on OSX; 2. Select Terrain gameobject in the Hierarchy; 3. Select 'Raise/L... Read more
[Android] Devices running aOS 4.1 and lower has visual artefacts after r...
Details: when rotating android devices with aOS 4.1 and lower the screen produces visual artefacts To reproduce: 1. run the attache... Read more
Crash when clicking on "Project" tab
Reproduction steps: 1. Open the attached project 2. Click on "Project" tab 3. Editor crashes Note, that this project was created wi... Read more
[UI] [Slider] [MultiDisplay] Sliders do not work or act incorrectly on d...
To reproduce: 1) Open attached project and scene 2) Open two game tabs for Displays 1 and 2 3) Play it 4) Try both sliders - either ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname