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[Recorder] MovieRecorder package is reimported on every assembly reload
To reproduce: 1. Create a new project 2. Download latest recorder package and import it https://www.assetstore.unity3d.com/en/#!/con... Read more
Generated script code does not follow C# standard style
How to reproduce: 1. Create a new project 2. Create a new script 3. Open the script Actual result: The generated script is not foll... Read more
Reloading a bundle after unloading it with AssetBundle.Unload in the sam...
Steps to reproduce: 1. Open user attached project 2. Open scene "1" and press play - The console outputs "AsyncUploadManager: Fail... Read more
[Windows] Mouse cursor doesn't change its icon when resizing standalone ...
How to reproduce: 1. Create new Unity project 2. Select File -> Build Settings 3. Make sure that resizable window in Player Setting... Read more
[HiDPI] Maximizing undocked window on lower DPI screen makes it invisible
Requirements: * Primary monitor should be 4k resolution with High-DPI option (150% < X). * Secondary monitor should be 1080p resolut... Read more
Reducing the renderViewportScale breaks with multiple post-effects in Wi...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Play the scene ... Read more
[Android][Mono] Application crashes with "Failed to load Mono" on Androi...
How to reproduce: 1. Open the attached "NETIssue" project and build and run it to device (you can use empty project alternatively, a... Read more
Animator.Update and Camera.Render are producing some poses to have disco...
Reproduction steps: 1. Download user's project and open in Unity 2. Delete the imposteralbedo and imposternormal in Assets 3. Press ... Read more
[iOS] Player crashes at ShouldUpdateTransformBefore when instantiating G...
To reproduce: 1. Open project attached by the user 2. Build it for iOS platform (with "Main" scene attached) 3. Run the application ... Read more
[Hololens] InteractionSourcePressedEventArgs and InteractionSource retur...
Steps to reproduce: 1. Open the attached project 2. Open the Main.unity scene 3. Switch platform to Windows Store 4. Build and run f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- WebGL build dependencies are not refreshed until the Editor is restarted
- “Audio Random Container” allows adding unlimited number in “Audio Clips” numeric field, causing Editor to freeze
- In Deferred rendering path, mixed lights don't render when enabling "Use Rendering Layers" in the Decal renderer feature
- [Windows] Special characters in file names are sorted to the end of the alphabet in the Project window
- Information box icons are not contained within the information box bounds in Render Pipeline Converter window