Search Issue Tracker
[MetalEditor] Disappearing UI on scene and object creation / deselection
Reproduction steps: 1. Create a new Unity project. 2. Select Metal graphics API. 3. Right click the Hierarchy window and select "3D ... Read more
Particles are not modfied in Standard Assets package by changing their p...
To Reproduce: 1. Open Unity, make a new project and go to the Asset Store 2. Download and import Standard Assets (made for Unity 5.... Read more
Disabled line renderer component is still visible on prefab in project view
Steps to reproduce (or watch attached gif): 1. Open any Unity project 2. Create a new game object 3. Select it and add Line Renderer... Read more
Android and Xcode settings in preferences disappear after build refreshe...
How to reproduce: 1. Make sure that you have Android or iOS module downloaded 2. Create a new project 3. Open preferences and leave ... Read more
Editor Tests Runner takes a lot of time to revert changes of proportiona...
Steps to reproduce: 1. Open the attached project (TestLongTime.zip) 2. Open the Assets/TestCene.unity scene 3. Open Unity Test Runne... Read more
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack ...
Error when exiting play mode for 2D Scrolling Shooter (Unity A$ 2D Pack 2.0) Steps to Repro: 1. import the Unity 2D Pack 2.0 from... Read more
Sprites from external folder are copied into Assets before they are actu...
Sprites from external folder are copied into Assets before they are actually placed into Scene View Steps to Repro: 1. create a ne... Read more
[Android] Gradle build system fails build because it requires older 6.0 ...
How to reproduce: 1. Make sure that Android SDK 6.0 is deleted 2. Open the attached project (it is empty) 3. Set build system to Gr... Read more
When CrossFade is piled up in CrossFade, the first CrossFade processing ...
Steps to reproduce: 1. Open the scene and enter play mode 2. In the input field enter the duration "0.2" and hit apply 3. Observe ho... Read more
Incorrect transform values after adding some force to an object which is...
Steps to reproduce (or watch attached gif): 1. Open attached project 2. Open "module_test_scene" scene 3. Enter play mode 4. Select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on ShaderLab::ShaderState::ApplyShaderState when entering Play Mode and calling ShaderWarmup.WarmupShaderFromCollection with a shader that has dynamic_branch
- Crash on operator delete[] when a serializable structure in the System namespace is serialized by a MonoBehaviour
- [macOS] forward and backward mouse buttons are recognized as middle mouse button
- NavMeshModifier.OnEnable/OnDisable gets progressively slower when called repeatedly
- "System.Net.CookieContainer" throws an "ArgumentException" error when using a non-UTF-8 machine locale and hostname