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0
votes
Fixed
0
votes
Fixed

Crash on UnwrapImpl::GenerateSecondaryUVSet when re-importing certain mo...

Asset - Importers

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Dec 22, 2017

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Version/s: 2017.2.0a1, 2017.3.0f3

How to reproduce:1. Open the attached project2. In Project window, select "cloisterGarden_noFountain"3. Open Inspector window and ch... Read more

0
votes
Won't Fix

Old Target Graphic Image still has button's Normal Color Applied when ap...

Graphics - General

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Dec 21, 2017

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Version/s: 5.6.4f1

To reproduce:1. Open my attached project, scene "scene"2. In Hierarchy window, select Button3. Try Applying any of three pictures to... Read more

1
votes
Won't Fix

Custom Property Drawers are not allways called when calling Property Field

IMGUI

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Dec 21, 2017

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Version/s: 2017.2.0f3

To reproduce: 1. Open the project, attached by the tester (propertyDrawerBug.zip).2. Open the "scene" scene.3. Select the "Test" gam... Read more

35
votes
Fixed

[Enlighten] Errors appear in the console after cleaning GI Cache and rel...

Progressive Lightmapper

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Dec 21, 2017

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Version/s: 2017.2.1f1

Reproduction steps:1. Download project "GIBug.zip" and open in Unity2. Edit > Preferences > GI Cache > Clean Cache3. Close ... Read more

0
votes
Fixed

Device Model is not reported to Performance Reporting service for manage...

Cloud Diagnostics

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Dec 21, 2017

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Version/s:

The Performance Reporting service supports capture of the device model on which an error occurred, however this is not being reporte... Read more

0
votes
Not Reproducible

[macOS] Destroying custom Editor window components causes crash at IMGUI...

MacOS

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Dec 21, 2017

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Version/s: 2017.3.0b1, 2017.3.0f3

How to reproduce:1. Open Unity2. Load user-submitted project('2dtoolkit.zip')3. Select Window -> 1949 -> Level Editor4. In the... Read more

1
votes
By Design

Animation that enables gameObject is broken if gameObject with animator ...

Animation

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Dec 21, 2017

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Version/s: 5.6.4p4

To reproduce:1. Open project, open animator2. Open 'TestScene'3. Play scene4. Select 'Animator' gameObject5. Re-enable gameObject wh... Read more

0
votes
Fixed

[New Scripting Runtime] Windows x86 Mono build executable fails to start

Mono

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Dec 21, 2017

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Version/s: 2018.2.0a1

1. What happenedWindows x86 Mono build executable fails to start. I'm getting 'Failed to load mono'. 2. How we can reproduce it usin... Read more

1
votes
Fixed

[UI] Prefab position is not saved when it is applied

uGUI

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Dec 21, 2017

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Version/s: 2017.3.0f1, 2017.3.0f3

Steps to reproduce:1. Open user attached project2. Find the StrikeView prefab in the project, drag it on the canvas3. Notice that th... Read more

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