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Transitioning out of a Mecanim state takes a full second if the state ha...
Reproduction steps: 1. Download user's project and open in Unity 2. Enter Play mode Expected: time printed in console should be ver... Read more
Having a lot of scripts results in an Blank Error, Unhandled Exception
Reproduction steps: 1. Open "MinimalRepro" project 2. "Tools" -> "CreateMegascript" 3. Wait for all the script to be created and co... Read more
Depth texture rendering through Mesh in Editor
To reproduce: Open attached project and "city_street_005_mt_fog" scene Expected: In the game view, there shouldn't be a pink flare ... Read more
PixelSnap has an offset in built in Sprites/Diffuse shader
Steps to reproduce: 1. Open attached project (PixelSnap) 2. Toggle between Sprites/Diffuse and Sprites/Default 3. Notice that Sprite... Read more
Unity throws errors when overriding the same build
How to reproduce: 1. Create new Unity project 2. Save new scene 3. Select File -> Build Settings 4. Create new build called "test"... Read more
Home and End buttons are ignored when in Object picker menu
To reproduce: 1. Open any project 2. Create new Material 3. In Inspector window, select any object picker (circle with dot inside) 4... Read more
UnityWebRequest.Post is not receiving data
Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Observe that "NULL THINGS" is returned instead of the value f... Read more
[Job System] Unity crashes when deallocating Job data prior to calling J...
Steps to reproduce: 1. Open attached project 2. Open Scene "scene" 3. Enter Play mode 4. Wait for a few seconds Expected result: an... Read more
[IL2CPP] Incorrect stack trace is being returned when logging an error w...
To reproduce: 1. Open user's attached project 2. Open "scene" and hit play -- Notice that errors are being logged into the console ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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