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[Shader] Editor is fully pink if launched on OpenGL 4.2
To reproduce:Create a new project using `-force-glcore42` Result: Editor launches completely pink Reproduced in 2019.1.0b10, 2019.1.... Read more
[Android] ARM64 Build Cannot Load libAudioPluginOculusSpatializer Despit...
Steps to reproduce:1. Download the attached project folder DllLoadFailure.zip and extract the contents to a folder.2. Install compil... Read more
Null Reference Exception when creating TMP_SpriteAssets by a Custom Editor
Steps to reproduce:1. Open the attached project "Case_1141454"2. Navigate to Project -> Assets -> Scenes and open "TexturePack... Read more
[ShaderGraph] FormerlySerializedAs do not works with JSon serialisation
When serializing element with JSonUtility, user should be able to migrate data using provided FormerlySerializedAs attribute as in Y... Read more
[Android] [Mali] Mesh Render produces artifact across half screen when r...
To reproduce:1. Open attached project "Repro_GalaxyS10e.zip"2. Build for Android with Mali G763. When in App, keep scaling the mesh ... Read more
Collaborate turns itself off
What happened? For some projects, Collab is turning itself off without user confirmation. Users are returning to their projects and ... Read more
Light Probe Group cells from the active Scene are still displayed when i...
How to reproduce:1. Open user-submitted project (LightProbeBug)2. Navigate to the Assets/Prefabs folder3. Open one of the prefabs in... Read more
MoveMouseEvent.button returns 0 both when no button is pressed and when ...
How to reproduce:1. Open the attached "case_1149053-MouseMoveButton.zip" project2. Open the "BugReport > ExampleWindow" window3. ... Read more
IL2CPP build fails when building on Android platform
To reproduce:1. Open the user's attached project2. Switch platform to Android3. Un-tick the "Custom Keystore" in the Player Settings... Read more
All about bugs
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Latest issues
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