Search Issue Tracker
[MacOS] OSX Native plugin works only after refocusing Unity
Reproduction steps: 1. Open "NativeMacStandalone.zip" project2. Enter Play mode3. Notice "0 controllers connected"4. Exit Play mode5... Read more
Some Assets are imported twice when importing for first time (No Library...
How to reproduce:1. Make sure CacheServer in Edit -> Preferences... -> Cache Server -> Cache Server Mode is set to Local2. ... Read more
EditorWindow.focusedWindow does not return null when the Editor is not f...
Steps to reproduce:1. Open attached project "1146537.zip"2. Open "Examples" -> "FocusedWindow"3. Press on the Scene View to focus... Read more
Tilemap leaks memory when Tilemap.ResizeBounds() and/or Tilemap.ClearAll...
Reproduction steps:1. Open the attached Project from "TilemapTest.zip"2. Open a Profiler Window with a Memory Profiler inside of it3... Read more
Having " 一" symbol in MenuItem string stops showing whole Unity UI
To reproduce:1. Open user attached project "CrashTest2.zip" Expected result: Unity is opened and in the top menu SAKURA > Tools &... Read more
QualitySettings.streamingMipmapsMemoryBudget is always clamped down to 4...
How to reproduce:1. Open the attached project "case_1147394-TextureStreamingLimit" and scene "SampleScene"2. Ener Play Mode3. Observ... Read more
[Hub] In licence error screen https://unity3d.com/unity/err/license redi...
How to reproduce:1. Open unity hub2. On the 'licence error' warning screen click the 'online help' link Expected result: the https:/... Read more
Mesh.CombineMeshes result has different normals if the original mesh has...
How to reproduce:1. Open the attached "case_1147419-MergeMeshBug" project and open scene "main"2. In the Hierarchy, select "Quad" an... Read more
Crash on Progressive Lightmapper GPU
Reproduction steps: 1. Open "Table Demo.zip" project2. In the Lighting Settings change to "Progressive Lightmapper GPU" Actual Resul... Read more
Reference rewriter errors when building UWP against the insider Windows SDK
When building a UWP app using the MRTK (https://github.com/Microsoft/MixedRealityToolkit-Unity), there are reference rewriter issues... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code