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[URP][2D] Previous Tilemap is still rendered until resolution is updated...
How to reproduce:1. Open the user's attached "Retro.zip" project2. Open the "TestScene" Scene3. Enter Play Mode4. Observe the Tilema... Read more
WebGL Template variables are inlined
How to reproduce:1. Open the attached project "Project-Q.zip"2. Open Project Settings > Player > WebGL > Resolution and Pre... Read more
[Android] GetNativeTexturePtr function doesn't get the camera's informat...
How to reproduce:1. Open the user's attached "RollABallTest.zip"2. Build and Run on an Android device3. Give the app Camera permissi... Read more
"Selected: <name>" label is shown all across the UI after domain reload ...
How to reproduce:1. Open the user's attached project2. Open Window > Analysis > Profiler3. Capture some data4. Select any samp... Read more
Animating a value on a Prefab instance generates Prefab overrides
How to reproduce:1. Open the attached project (case_1279845-PrefabAnimationOverrrides)2. Open SampleScene3. Select Cube in the Scene... Read more
Nav Mesh Agent gets stuck in the Play Mode when Nav Mesh Obstacles Posit...
Reproduction steps:1. Open the "TestWeirdNavMesh" Scene in project "TestNavMesh.zip"2. Enter the Play mode3. Observe the Game View E... Read more
Game threads are paused when holding down the mouse cursor on minimize/m...
Reproduction steps:1. Open the user's attached project2. Build and run the RUNME scene3. Observe the Golden value4. Hold down the mo... Read more
Redo operation does not clear Overrides from Prefab instance
Steps:1. Open attached project2. Load SampleScene3. Select GameObject prefab instance and add Visual Effect component on it4. Remove... Read more
A missing page is opened when clicking "Learn more..." next to "Import W...
Reproduction steps:1. Create a new project2. Open Preferences > Asset Pipeline3. Click "Learn more..." next to "Import Worker Cou... Read more
MissingMethodException in Player.log when calling Type.GUID in IL2CPP Build
Reproduction steps:1. Open the user's attached project ("GuidTest.zip")2. Build and Run the project3. Open Player.log Expected resul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset