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Names of new Scenes created with Scene Template Pipeline are null/empty
Reproduction steps: 1. Open attached project "SceneTemplateTest.zip" 2. In Editor menu, select File -> New Scene 3. In New Scene win... Read more
Editor crashes when accessing RaycastHit.lightmapCoord and the hit Mesh ...
Reproduction steps: 1. Open the attached "RaycastHit crash.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode Expected... Read more
WebGL Template variables are inlined
How to reproduce: 1. Open the attached project "Project-Q.zip" 2. Open Project Settings > Player > WebGL > Resolution and Presentati... Read more
[Win10] Graphics.DrawProceduralNow from OnRenderObject breaks when World...
How to reproduce: 1. Open the user's attached project "PC_URP_2020_3.zip" 2. In the Project window's Searchbox search for "PointClou... Read more
MissingMethodException in Player.log when calling Type.GUID in IL2CPP Build
Reproduction steps: 1. Open the user's attached project ("GuidTest.zip") 2. Build and Run the project 3. Open Player.log Expected r... Read more
BlendShapes value defaults to 0 when importing FBX model
How to reproduce: 1. Open the user's attached project 2. Go to the Assets in the Project window 3. Import the model "fbx_cubeStar" i... Read more
Microsoft.Extensions.Logging Nuget Package causes errors in console when...
Reproduction steps: 1. Open project "UnityNugetBugTest.zip" 2. Open Scene "SampleScene" 3. Open Build Settings in File > Build Setti... Read more
Redo operation does not clear Overrides from Prefab instance
Steps: 1. Open attached project 2. Load SampleScene 3. Select GameObject prefab instance and add Visual Effect component on it 4. Re... Read more
[Animation] Assertion failed on expression: '!m_Curves' when playing ani...
Reproduction steps: 1. Open attach project "AssertionErrorDemo.zip" and scene "Test" 2. Enter Play Mode 3. In Game View, press the b... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects