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Unity Hub is not closed when clicking the close button and there is no o...
Reproduction steps:1. Open Unity Hub2. Click X to close it Expected result: Unity Hub is fully closed or there’s an option in Unity ... Read more
Pixar's HumanFemale.keepAlive mesh breaks when materials have been impor...
Pixar's HumanFemale.keepAlive mesh breaks on animation play when imported using "Import Display Color" setting Repro steps from Nico... Read more
Mixing types in string interpolation causes BC1345
String interpolation works when using like types, but not when mixing. {code:java}[BurstCompile]static public void AnyAmountOfIntege... Read more
Custom Blends camera selection dropdown doesn't work
Reproduction Steps:1. Open/create a project and add Cinemachine package2. In a new scene GameObject > Cinemachine > Cinemachin... Read more
Adding Processors to Value Action Types is misleading when using certain...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
Processor values do not move along with the Processors in the list when ...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce:1. Open the attached Project "inputTest"2. Build and Run the Scene "GameplayScene" on WebGL3. Open the browser's Co... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce:1. Open the attached user's project "PhaseSyncTest.zip"2. Build the project and run it on an Oculus Quest 23. Ena... Read more
[XR Interaction Toolkit] Project shows Library errors in Console when up...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Observe the Consol... Read more
[iOS] LiDAR scanning is still happening when “OcclusionManager” and “XRO...
How to reproduce:1. Build And Run the user’s attached “LidarTest.zip” project on an iOS device with a LiDAR scanner2. Press the “Go ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code