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ResourceLocator.AllLocations returns duplicate ResourceLocations when bi...
Reproduction steps:1. Open the attached project "TestBinaryCatalog7"2. Clear Addressables Build cache3. Build Addressables4. Enter P... Read more
[MARS] Builds fails with the error “Please enable the 'ARCore' plugin in...
Reproduction steps:1. Open the attached project "ReproProj" with the Android Platform2. Open the “/Assets/Scenes/SampleScene.unity” ... Read more
Unity Hub is not closed when clicking the close button and there is no o...
Reproduction steps:1. Open Unity Hub2. Click X to close it Expected result: Unity Hub is fully closed or there’s an option in Unity ... Read more
Pixar's HumanFemale.keepAlive mesh breaks when materials have been impor...
Pixar's HumanFemale.keepAlive mesh breaks on animation play when imported using "Import Display Color" setting Repro steps from Nico... Read more
Mixing types in string interpolation causes BC1345
String interpolation works when using like types, but not when mixing. {code:java}[BurstCompile]static public void AnyAmountOfIntege... Read more
Custom Blends camera selection dropdown doesn't work
Reproduction Steps:1. Open/create a project and add Cinemachine package2. In a new scene GameObject > Cinemachine > Cinemachin... Read more
Adding Processors to Value Action Types is misleading when using certain...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
Processor values do not move along with the Processors in the list when ...
How to reproduce:1. Open any project with Input System Installed2. Create an "Input Actions" Asset3. Open it and create an "Action M... Read more
[WebGL] Input stops working when 2 Player Input Components are in the Scene
How to reproduce:1. Open the attached Project "inputTest"2. Build and Run the Scene "GameplayScene" on WebGL3. Open the browser's Co... Read more
[OculusXR] OculusXR PhaseSync toggle is not respected and it's always en...
Steps to reproduce:1. Open the attached user's project "PhaseSyncTest.zip"2. Build the project and run it on an Oculus Quest 23. Ena... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved