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Won't Fix
Votes
0
Found in [Package]
3.5
Issue ID
HUBX-934
Regression
No
Unity Hub is not closed when clicking the close button and there is no option to change this behavior
Reproduction steps:
1. Open Unity Hub
2. Click X to close it
Expected result: Unity Hub is fully closed or there’s an option in Unity Hub settings to change this behavior
Actual result: Unity Hub is minimized to the system tray, forcing users to then expand the system tray, find Unity Hub, right-click it, and click “Quit Unity Hub”
Reproduced in: 3.5.0
Reproduced using: Windows 10, Windows 11
Note: Moreover, Unity Hub consumes hundreds of MB of RAM until quit from the system tray
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vaclav3
Apr 05, 2024 12:51
"Working as designed" your design is flawed.. everyone in any form of production knows that more steps to complete an actions means more time, more money, and lost production. We should have the option to just click the X and everything shuts down.. @unity if you do not agree, you are doing all your users a disservice, especially if you are not applying the philosophy that the less steps it takes to perform a task means more and faster iterations in any type of project, but not over looking security of course, which should be the only reason for an adding an additional step in a process, which does not include innovation or improvements.
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Whitebrim
Dec 09, 2023 18:18
I need to exit Unity Hub to test my project templates every time and it's frustrating.
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Resolution Note:
Working as designed. In order to close the Hub, user needs to quit it from the tray.