Search Issue Tracker
Scripts are missing on gameobjects after refactoring class name in MonoD...
- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more
Editor crashes occasionally when entering Play Mode due to Recursive Render
Reproduction steps:1. Open linked Project2. Delete the NWH folder to clear the Errors3. Load the Scenes:MapTerrain_0_0Terrain_0_1Ter... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more
Editor crashes on SerializedFile::ReadObject when opening the project
Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more
Importing/reimporting specific fbx file crashes editor (fbxsdk::FbxAnimC...
How to reproduce:1. Open the attached project2. If project doesn't crash, find Scout@RobotBoyIdle.fbx file in Assets/Scout3. Reimpor... Read more
OnPostprocessAllAssets() is not called for a modified Prefab when anothe...
How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more
Crash on CopyImportedObjectMetaInfo when importing assets after saving s...
Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/PlayerControler.cs”3. Add a comment line anywhere4. Save sc... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
The last element of an array is not displayed when using a ListView of e...
How to reproduce:1. Open the attached project "UIToolkit Test.zip"2. Open Test>Open Dialog ... Expected results: 3 array elements... Read more
.csproj file is missing 'Analyzer' packages after Assets are loaded
Steps to reproduce:1. Unzip the attached project "TestCreate"2. Locate the TestCreate.CSharp.csproj file in the project folder and o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons