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0
votes
Duplicate

Scripts are missing on gameobjects after refactoring class name in MonoD...

CodeEditors

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Mar 04, 2016

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Version/s: 5.3.3p2

- Add a script and attach it to any gameobject on the scene- Open this script in MonoDevelop- Refactor class name in the script to s... Read more

2
votes
Won't Fix

Editor crashes occasionally when entering Play Mode due to Recursive Render

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Jun 15, 2022

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Version/s: 2021.2.0a20

Reproduction steps:1. Open linked Project2. Delete the NWH folder to clear the Errors3. Load the Scenes:MapTerrain_0_0Terrain_0_1Ter... Read more

0
votes
Fixed

[MeshRenderMode] Particles are scaled too much

Shuriken

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Dec 21, 2015

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Version/s: 5.3.1f1

Steps to reproduce: 1. Open attached project2. Open scene "Test"3. Select "Particle System" in hierarchy to simulate it4. Notice tha... Read more

1
votes
Duplicate

Editor crashes on SerializedFile::ReadObject when opening the project

Physics

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Aug 02, 2021

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Version/s: 2020.3, 2021.1, 2021.1.16f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project from the google drive link2. Go to Assets > Reimport All Reproducible with: 2020.... Read more

0
votes
Fixed

Importing/reimporting specific fbx file crashes editor (fbxsdk::FbxAnimC...

Asset and Scene Management

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Oct 27, 2016

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Version/s: 5.4.2f2

How to reproduce:1. Open the attached project2. If project doesn't crash, find Scout@RobotBoyIdle.fbx file in Assets/Scout3. Reimpor... Read more

0
votes
Fixed

OnPostprocessAllAssets() is not called for a modified Prefab when anothe...

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Mar 13, 2025

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Version/s: 2022.3.59f1, 6000.0.41f1, 6000.1.0b9, 6000.2.0a6

How to reproduce:1. Open the “IN-96430_OnPostprocessAllAssets” project2. Clear the Console3. From the top menu select "My Bug Report... Read more

0
votes
Won't Fix

Crash on CopyImportedObjectMetaInfo when importing assets after saving s...

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Jul 25, 2022

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Version/s: 2021.2.0f1, 2021.2.19f1, 2021.3.6f1

Reproduction steps:1. Open user attached project.2. Open “Assets/Scripts/PlayerControler.cs”3. Add a comment line anywhere4. Save sc... Read more

1
votes
Fixed

Particle System Lights Module does not generate lights if particle posit...

Shuriken

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Nov 30, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more

0
votes
By Design

The last element of an array is not displayed when using a ListView of e...

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May 16, 2023

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Version/s: 2021.3.25f1, 2022.2.20f1, 2023.1.0b17, 2023.2.0a15, 2023.3.0a3

How to reproduce:1. Open the attached project "UIToolkit Test.zip"2. Open Test>Open Dialog ... Expected results: 3 array elements... Read more

0
votes
By Design

.csproj file is missing 'Analyzer' packages after Assets are loaded

Asset Import

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Apr 08, 2016

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Version/s: 5.3.3p1

Steps to reproduce:1. Unzip the attached project "TestCreate"2. Locate the TestCreate.CSharp.csproj file in the project folder and o... Read more

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