Search Issue Tracker
Fixed in 5.6.0
Votes
0
Found in
5.4.2f2
Issue ID
845966
Regression
No
Importing/reimporting specific fbx file crashes editor (fbxsdk::FbxAnimCurveKFCurve::Evaluate crash on negative time values)
How to reproduce:
1. Open the attached project
2. If project doesn't crash, find Scout@RobotBoyIdle.fbx file in Assets/Scout
3. Reimport it (right mouse click -> Reimport)
4. Unity crashes
Reproducible: 5.3.6p8, 5.4.2f2, 5.5.0b10, 5.6.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PhysicsCommands::PhysX::CreateCharacterController when a Prefab containing a CharacterController Component is Instantiated with NaN position values
- TextMeshPro Text Component reads bottom-to-top instead of top-to-bottom when using RTL Editor
- Xcode crash on "AudioToolbox`AQ::API::V2Impl::AudioQueueProcessingTapGetSourceAudio" when repeatedly opening and closing video via AVPro Video's MTAudioProcessingTap on macOS 26.0+
- Burger button in the Multiplayer Play Mode window is not visible when using the Light theme
- AdaptiveLOD sample has missing prefabs and throws missing prefab errors when the AdaptiveLOD sample is imported and the AdaptiveLOD scene is opened
Add comment