Search Issue Tracker
Won't Fix
Won't Fix in 2021.3.X
Votes
0
Found in
2021.2.0f1
2021.2.19f1
2021.3.6f1
Issue ID
UUM-9841
Regression
Yes
Crash on CopyImportedObjectMetaInfo when importing assets after saving script
Reproduction steps:
1. Open user attached project.
2. Open “Assets/Scripts/PlayerControler.cs”
3. Add a comment line anywhere
4. Save script file and return to Unity Editor
Expected result: Unity Editor does not crash
Actual result: Unity Editor crashes
Reproducible with: 2021.2.0f1, 2021.2.19f1, 2021.3.6f1
Not reproducible with: 2020.3.37f1, 2021.2.0b16, 2022.1.10f1, 2022.2.0b2, 2023.1.0a4
Reproducible on: Windows 10 Pro 21H2
Notes:
- If it does not crash, it can crash when exiting Unity Editor
- It can also crash when starting the project
- Crash does not reproduce every time
Workaround: Right-click Assets > Reimport All
First lines of stack trace:
{noformat}0x00007ff67be6700e (Unity) CopyImportedObjectMetaInfo
0x00007ff67be66f70 (Unity) CopyImportedAssetMetaInfo
0x00007ff67bed6467 (Unity) AssetResolver::UpdateAssetCachedInfo
0x00007ff67beb5fee (Unity) GetAssetCachedInfoV2
0x00007ff67be581b3 (Unity) AssetDatabasePropertyV2::FetchAssetMetaInfo{noformat}
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note:
There are no fixes planned for this Bug
Resolution Note (2021.3.X):
There are no fixes planned for this Bug