Search Issue Tracker
Asset instance duplicates when there is no dependency duplication betwee...
How to reproduce:1. Open the “IN-85183_repro“ project2. Select the “fx_circle_11.png“ asset3. In the Inspector window set the Textur... Read more
"OnTriggerEnter" is triggered when editing Character Controller Slope Limit
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Enter the Play Mode4. Observe the... Read more
The list remains orderable when NonReorderableAttribute is used
Reproduction steps:1. Open the attached “BugNonReorderableAttribute.zip” project2. Open the ”SampleScene”3. Select “GameObject” from... Read more
The Physics Debugger displays incorrect Collision Volume when compared t...
How to reproduce:1. Open the “PhysicsDebuggerBug.zip“ project2. Open the “PhysicsDebugger“ Scene3. Open the PhysicsDebugger in Windo... Read more
LayerOverridePriority is not used inside filter data calculations
How to reproduce:1. Open the “IN-84385_repro2“ project2. Open the “Export2“ scene3. Enter Play Mode4. Press and hold the up (↑) key5... Read more
Assets that have a platform dependency are not reimported when moving th...
The RayTracingShaderImporter has platform target as a dependency. If an associated asset is created on Mac then when opening the pro... Read more
Errors are thrown when using stacking cameras with two different Rendere...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4... Read more
UxmlElements not supported when using DLLs
How to reproduce:1. Open the attached "IN-85035" project2. Open the UIBuilder window and observe the “Custom Controls (C#)” drop-dow... Read more
Cube instantiated by the "InstantiateAsync" method spawns on the world c...
How to reproduce:1. Open the “AlsyncVsSyncInstantiate.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Observe the Game vie... Read more
[APV] Some of the subdivision levels are not shown by default when displ...
Steps to reproduce: 1. Create a new project using the Universal 3D template 2. Open the Rendering Debugger 2. Create a cube at the o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved