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OnTriggerEnter is called inconsistently when moving a trigger via Input ...
How to reproduce:1. Open user-submitted project (Test)2. Enter Play Mode while holding the up arrow key3. See that OnTriggerEnter is... Read more
[Editor] Profiler icons in the editor have jagged edges on 4K+ displays
How to reproduce:1. Open any project with 4k or larger resolution monitor2. Navigate to Window -> Analysis -> Profiler3. Obser... Read more
'SerializedObject target has been destroyed" error is shown after switch...
Steps to repro: 1. Download the repro project and open it;2. Go to Project Settings (Edit>Project Settings...);3. Select Editor t... Read more
[Linux] Crash in ShaderCompiler if lightmapping is left on auto-generate
To reproduce:1) Just Create New Project Result: It crashes a bit after launching due to ShaderCompiler error Only reproduced in 2019... Read more
[macOS] Gizmos in Scene view cannot be clicked on
How to reproduce:1. Create a new Unity project/Open the attached project2. Select any GameObject3. In Scene View attempt to move the... Read more
Errors in UnityEditor.EditorGUIUtility.get_currentViewWidth when Particl...
How to reproduce:1. Open the attached project "ParticleSystemShapeUI.zip" and scene "SampleScene"2. Select "ParticleSystem (no parti... Read more
[HoloLens] TouchScreenKeyboard doesn't report correct status or active v...
Steps to reproduce:1. Download 1141591_repro and open "new" scene2. Enable XR and build a UWP project3. Open Visual Studio solution ... Read more
[Linux][Editor] Clicking a button in the Inspector highlights objects in...
How to reproduce:1. Open the attached project.2. Expand "Type Specific Attributes" in the hierarchy.3. Click on "Enum Toggle Buttons... Read more
Linear Color Space warning is thrown despite meeting all the requirements
To reproduce:1. Open any project2. Set up the Lightweight package3. Go to Player Settings> Other settings and change color Space ... Read more
Unity tests are not being detected while being visible in the Rider
Steps to reproduce:1. Open User-supplied project (link in edit)2. Open Window -> General -> Test Runner Expected: There are te... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open