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0
votes
Fixed

[Android] The Player crashes at "isInMultiWindowMode" when using lifecyc...

Android

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May 07, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

Steps to reproduce:1. Open the “LifecycleMethodsCrash” project2. Go to Build Settings and make sure Export Project is enabled3. Expo... Read more

12
votes
Fixed

The Editor becomes not interactable and “StackOverflowException“ error i...

Package: Splines

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May 07, 2024

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Version/s: 2.6.0

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Select the “Splines“ GameObject... Read more

0
votes
Fixed

[VFX] Custom HLSL with 'int' parameter, without the 'in/out/inout' acces...

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May 06, 2024

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Version/s: 6000.0.1f1

Steps to reproduce:1. Create a new VFX Graph2. Add a Custom HLSL block3. Open the HLSL code editor by clicking on the edit button4. ... Read more

2
votes
Fixed

[Quest] Can Hover or Select XRInteractables through GameObject with a co...

Package: XR Interaction Toolkit

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May 06, 2024

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Version/s: 3.0.2

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Samples/XR Interaction Toolkit/3.0.3/Starter Assets/... Read more

7
votes
Fixed

Crash on ujob_execute_job while using OverlapBoxCommand when collisions...

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May 06, 2024

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Version/s: 2022.3.28f1

How to reproduce:1. Open the “PhysicsOverlapBug“ project2. Open the “SampleScene“3. Enter Play Mode Expected result: The Editor cont... Read more

1
votes
Fixed

The validity of the multiple handles can behave differently based on the...

Package: Addressables

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May 06, 2024

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Version/s: 1.22.2, 2.1.0

How to reproduce:1. Open the “AddressablesReleaseBug“ project2. Open the “SampleScene”3. Open the TestRunner window (Window → Genera... Read more

0
votes
Fixed

PolyShape meshes are not visible and "Object may be corrupted" warnings ...

Package: Probuilder

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May 06, 2024

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Version/s: 6.0.1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Create a new PolyShape (Tools &... Read more

2
votes
Fixed

Dynamic text is rendered in the background when it is inside the <font> tag

uGUI

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May 06, 2024

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Version/s: 2021.3.38f1, 2022.3.28f1, 6000.0.1f1

How to reproduce:1. Open the “TextMeshPro - Debug.zip“ project2. Navigate to File → Build and Run3. Observe the green text Expected ... Read more

0
votes
Fixed

SerializeReference interface does not show CustomPropertyDrawer when it'...

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May 06, 2024

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Version/s: 2022.3.28f1, 6000.0.1f1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. In the Hierarchy window, s... Read more

0
votes
Fixed

Rendering artifacts appear in the Editor when modifying the Reflection P...

Lighting

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May 06, 2024

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Version/s: 2021.3.26f1, 2021.3.38f1, 2022.3.28f1, 6000.0.4f1

Steps to reproduce:1. Open the attached "ReflectionProbeIssue.zip" project from the Google Drive2. In the Hierarchy window select "R... Read more

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