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[Lighting] Reflection Probe causes shadow artifacts on Android while usi...
[Lighting] Reflection Probe causes shadow artifacts on Android while using OpenGL2 graphics API Reflection Probe is causing shadow ... Read more
Assigning a float3 to SurfaceOutputStandard.Albedo causes compilation er...
To reproduce: 1. Open the project, attached by the user (Shader Bug.zip) 2. Observe the compilation errors in the console 3. Open t... Read more
Build succeeds in spite of build-stopping error in the console
How to reproduce: 1. Open attached project 2. Open scene Test2.unity 3. Build scene to any platform (such as macOS) - Note that th... Read more
[2D] Null Reference exception when selecting Edit Outline after changing...
Null Reference happens in 18.1 3 different errors happens in 18.2 (trunk) 18.1 Steps To Reproduce: 1. Import a new sprite. 2. Se... Read more
[Hololens] [Remoting] Exiting the remoting app while running the game in...
To reproduce: 1. Start remoting to the hololens + enter play mode 2. Bloom out of the remoting app on the hololens 3. Resume the sus... Read more
[VR][Android] Stereo Rendering Path check shader renders at the wrong co...
Device: Pixel 2 SDK: Cardboard API: GLES3 Rendering: Single Pass In the attached project, the shader on the cube should detect whic... Read more
Lighting panel Ambient color is not affected by active scene
How to reproduce: 1. Create 2 scenes with different ambient color 2. Keep both scenes in Hierarchy Window 3. Open Lighting/Scene Win... Read more
[ReflectionProbes] Trees painted on Terrain don't respect `Reflection Pr...
Meshes and SpeedTree assets painted on terrain as trees don't respect the `Reflection Probe Static` flag. In 2018.2.0a1 (rev. 685309... Read more
[VR][Android] Set Target Buffers broken in Single Pass Rendering
Device: Pixel 2 SDK: Cardboard API: GLES3 Rendering: Single Pass The left eye for the Set Target Buffers scene clips in and out of ... Read more
[ReflectionProbes] Realtime reflection probe throws error after pressing...
Steps for reproduction: 1) Create a new scene 2) Create a new reflection probe 3) Change the type of reflection probe to realtime an... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Informational text does not wrap and does not fit when the Viewer Window is opened by default
- GameObject cannot be resized with Scale Tool when axis scale is 0
- Adaptive Probe Volume “No Adaptive Probe Volume in Scene” warning is shown only on the first time and is never shown again when baking the Adaptive Probe Volumes with all the Adaptive Probe Volume components disabled
- “NullReferenceException” thrown in Console when changing Profile field to ‘DefaultLookDevProfile’ in Lighting window after deleting Directional Light
- "GardenDraft_LightingSettings" Asset is included in the URP Sample Template