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"WebGL Publish" detects WebGL module and allows building when it is inst...
How to reproduce:1. Create a new Unity version with the version that doesn't have the Web Module installed2. Go to Window -> Pack... Read more
Compute Shader property not set error when entering play mode with path ...
Steps to reproduce: Open Outdoors scene in attached project. Enable RTVolume in the hierarchy. Enter Play Mode. Actual results: Foll... Read more
Conditional compilation around using directive breaks source generator.
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
Complex Sub Graph connected to a Voronoi node is ignored when the shader...
Reproduction steps:1. Open the attached “IN-93796.zip” project2. Open the “SampleScene”3. Open the “TestShader.shadergraph” from the... Read more
[Android][iOS] The keyboard closes and re-opens when consecutive input f...
Reproduction steps:1. Open the attached “IN-95075“ project2. Build and Run the Android Player3. In the Player, tap on each input fie... Read more
Player is not disconnected from lobby after "Disconnect Removal Timeout"...
Reproduction steps:1. Open the attached “IN-91987” project2. Build the project3. Enter the Play Mode4. Press the “Sign In” and “Crea... Read more
Cloud Build button is not hidden when switching to platform from profile
Steps to reproduce: Go to Build Profiles Create a build profile Click on a profile Click on any platform Actual results: Cloud Build... Read more
ReflectionProbe is incorrectly culled based on Camera position and orien...
Reproduction steps:1. Open the attached “RefPrbTest” project2. Open the “Assets/Scenes/SampleScene“ Scene3. In the Game View, observ... Read more
Particles are not rendered when “Align To Direction” is enabled and the ...
How to reproduce:1. Open the attached “IN-95200_align_to_direction“ project2. Open the “SampleScene“ and enter Scene View3. Select “... Read more
Serialized Field's type is not updated to the correct concrete type when...
Reproduction steps:1. Open the attached “UndoSerializedFields” project2. Open the “Assets/BugReport/New Scene” Scene3. In the Hierar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12