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Votes
0
Found in
6000.0.39f1
6000.1.0b7
6000.2.0a4
Issue ID
UUM-97699
Regression
No
"WebGL Publish" detects WebGL module and allows building when it is installed without restarting the project
How to reproduce:
1. Create a new Unity version with the version that doesn't have the Web Module installed
2. Go to Window -> Package Management -> Package Manager (Window -> Package Manager) -> Unity Registry
3. Find and Install the "WebGL Publisher" package
4. Go to Publish -> WebGL Project -> Get Started
5. Go to the Unity Hub and install the "WebGL Build Support" module without closing the project
6. Return to the "Publish" window and click "Build and Publish" -> Switch to WebGL
7. Observe the results
Expected results: The build succeeds or the "Publish" window asks to restart the project
Actual results: The build fails with "UnityException: Build target 'WebGL' not supported" error
Reproducible with: 6000.0.39f1, 6000.1.0b7, 6000.2.0a4
Reproducible on: Windows 11 Pro
Not reproducible on: No other environment tested
Notes:
- "Build" window doesn't allow switching to the WebGL without restarting the project
- Restarting the project fixes the issue
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