Search Issue Tracker
License activation fails when running Unity with command line arguments
How to reproduce:1. Delete C:\Users\[USERNAME]\AppData\LocalLow\Unity\Browser folder2. Delete C:\ProgramData\Unity\unity_lic.ulf fil... Read more
[Windows, Terrain] Error messages generated for every crunched terrain t...
To reproduce:1. Open the attached project2. Make sure the Terrain's texture is using Crunch Compression3. Play the scene Expected re... Read more
Upon entering Play mode, Toggle group doesn't force there to be only one...
To reproduce: 1. Open the project, attached by the user (ToggleBugs.zip)2. Open the "test" scene3. Enter Play mode4. Observe that to... Read more
UnityPluginUnload is never called in a standalone build
To reproduce: 1. Open the GfxPlugin project in Visual Studio and PluginUnload project in Unity2. In VS, go to Debug -> test prope... Read more
Really short videos stutter when played in the Inspector or Video Player
How to reproduce:1. Open the attached project (videoflicker.zip)2. In the Assets, navigate to "out_60f.mp4"3. Play the video in the ... Read more
2d multithreading on/off inconsistent physics results
Inquiring on forums: https://forum.unity.com/threads/2d-use-multithreading-does-not-work-as-expected.532714 Read more
[IMGUIContainer] ExecuteCommand will not work with GUILayout.Window if t...
How to reproduce:1. Open the user-submitted Project2. Go to Window -> Test -> FieldContextMenu3. Select the "Test2" text4. Rig... Read more
[Test Runner][iOS] Exception is thrown to the Console when running tests...
Reproduction steps:1. Open the attached project;2. Click Window->Test Runner;3. In Test Runner Window, select PlayMode tab;4. Cli... Read more
The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...
To reproduce: 1. Open the attached project (2018.zip)2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't crash ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping