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Duplicate

Votes

0

Found in

2018.1.0b8

Issue ID

1004300

Regression

No

Cinamachine does not work without the PostProcessing package, but there's no warning about it

Packman

-

Without the PostProcessing package, cinemaine gives out console errors.
Assets/Cinemachine/PostFX/CinemachinePostProcessing.cs(15,29): error CS0234: The type or namespace name `PostProcessing' does not exist in the namespace `UnityEngine.Rendering'. Are you missing an assembly reference?

This causes the project to fail to compile

Expectation: the errors should be handeled gracefully in such a way that a non-technical user is not forced to go google a solution.

Repro steps:
- Create a new project with the standard 3D teplate.
- Add cinemachine as a package and start the project
- Notice the console errors on opening the project, and now a newly created project just fails to run.

Tested with Unity 2018.1 0b8

Comments (1)

  1. thestud

    May 07, 2018 12:00

    If you delete the postfx directory and rerun the package at the root, it starts to work.

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