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Duplicate
Votes
0
Found in
2018.1.0b8
Issue ID
1004300
Regression
No
Cinamachine does not work without the PostProcessing package, but there's no warning about it
Without the PostProcessing package, cinemaine gives out console errors.
Assets/Cinemachine/PostFX/CinemachinePostProcessing.cs(15,29): error CS0234: The type or namespace name `PostProcessing' does not exist in the namespace `UnityEngine.Rendering'. Are you missing an assembly reference?
This causes the project to fail to compile
Expectation: the errors should be handeled gracefully in such a way that a non-technical user is not forced to go google a solution.
Repro steps:
- Create a new project with the standard 3D teplate.
- Add cinemachine as a package and start the project
- Notice the console errors on opening the project, and now a newly created project just fails to run.
Tested with Unity 2018.1 0b8
Comments (1)
-
thestud
May 07, 2018 12:00
If you delete the postfx directory and rerun the package at the root, it starts to work.
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