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24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce:1. Open project2. Add AR camera to the scene3. Build and run on iOS4. Change device rotation Expected: the camera will ... Read more

0
votes
Fixed

[MacOS] New VisualStudio instance is started each time script is opened ...

CodeEditors

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Apr 26, 2018

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Version/s: 2018.3.0a1

To repro:1. Run Unity on Mac.2. Add script to project.3. Doubleclick on script in Project window. Result: 2 VS are started. 4. Doble... Read more

0
votes
Fixed

UI.Image.SetNativeSize() changes the position when called after setting ...

uGUI

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Apr 26, 2018

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Version/s: 2017.4.1f1

Reproduction steps:1. Open the attached project "SetNativeSizeBug.zip";2. Open the main scene;3. Try to change something under Canva... Read more

0
votes
Fixed

[Builtin Modules] changing module state doesn't update the *.csproj file

Packman

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Apr 26, 2018

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Version/s: 2018.3.0a1

-e: see title and thus visual studio won't know that the dll is no longer part of the project -repro:--have Visual Studio installed ... Read more

0
votes
Won't Fix

[iOS] Visual artifacts when using LW RP in gamma colorspace on both Meta...

Package: Scriptable Render Pipeline Lightweight

-

Apr 26, 2018

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Version/s:

To reproduce:1. Create a new project with Lightweight RP template or use QA's attached one2. Make sure color space is set to gamma a... Read more

0
votes
Fixed

[iOS 8][Metal] Lightweight RP template sample scene crashes at GetComput...

Mobile

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Apr 26, 2018

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Version/s: 2018.1.0f1

To reproduce:1. Create new project with Lightweight RP template2. Open sample scene3. Set graphics API to Metal4. Build and run on t... Read more

0
votes
Won't Fix

[tvOS][GLES3] Survival Shooter Tutorial project renders black scene on A...

Mobile

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Apr 26, 2018

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Version/s: 2018.2.0b2

How to reproduce:1. Open the attached project2. Make sure that Auto Graphics API is disabled and only GLES3 is picked3. Build and ru... Read more

0
votes
Fixed

[Android] Assertion "(destWidth >= srcWidth && destHeight >= srcHeight)....

Mobile

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Apr 26, 2018

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Version/s: 2017.4.2f1

How to reproduce:1. Open attached "Assertion" project and "SampleScene", notice it contains default Tree prefab2. Observe the consol... Read more

1
votes
Duplicate

[iOS][.NET4.6] Exception in System.Reflection.MonoProperty::StaticGetter...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0b2

To reproduce:1. Open project2. Make sure that Scripting runtime is set to .NET 4.63. Build and run on iOS device Expected: project w... Read more

0
votes
Fixed

Unity crashes while packing a huge sprite with sprite atlas when the gra...

2D

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Apr 26, 2018

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Version/s: 2018.1.0b6

How to reproduce:1. Open the attached Unity project.2. Open the sprite atlas named "CrashAtlas" in the Inspector window.3. Press "Pa... Read more

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