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Won't Fix

Votes

0

Found in

5.5.1p2

Issue ID

880052

Regression

No

[macOS][editor] Pressing 'f' to frame on the selection before the zoom inertia is at zero, it's still zooming

MacOS

-

Steps to reproduce:
1. Create a New Project
2. Create any Game Object in the scene
3. Zoom in/out and press 'f' (to focus) immediately

Expected behavior: Selected Game Object is focused immediately.
Actual behavior: 'f' is unresponsive until zooming animation ends.

Reproduced with: 5.6.0b9, 5.5.1p4, 5.4.4p4, 5.3.7p2

Workaround: disable mouse acceleration: http://apple.stackexchange.com/questions/151539/how-to-disable-mouse-acceleration-in-yosemite

  1. Resolution Note:

    This particular case has been investigated thoroughly and we have decided, in the interests of protecting the stability and features of Unity for users that rely upon the affected versions, to not address this fix for the time being. We understand that this will cause problems for some users, and so may address in a future version.
    Also, there is no good way of forcing OSX to interrupt scroll momentum phase.

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