Search Issue Tracker

0
votes
Fixed

[DirectX 12] Editor crashes on Removing Direct3D12 Windows Graphics APIs...

Windows

-

Mar 01, 2019

-

Version/s: 2019.2.0a7

Editor crashes on Removing Direct3D12 Windows Graphics APIs from list Steps to reproduce:1. Create a new project2. File > Build S... Read more

0
votes
Fixed

Particles with large lifetime are not being removed from array when rema...

Visual Effects - Legacy

-

Feb 24, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project (Repro.zip)2. Make sure Start Lifetime isn't set to Infinity3. Enter Play Mode Reproducibl... Read more

0
votes
By Design

UnityWebRequestTexture fails when texture name contains "+" symbol

WebRequest

-

Feb 13, 2019

-

Version/s: 2017.4.5f1, 2017.4.20f2, 2018.3.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "case_1127095-LoadTextureIssue" and scene "Test"2. Enter Play Mode3. Observe Console Windo... Read more

0
votes
Fixed

Light Explorer does not remember column states between sessions

Themes

-

Feb 26, 2019

-

Version/s:

Steps to reproduce: 1. Open the Light Explorer under Window>Rendering2. Right click on the columns and hide a few of them3. Close... Read more

1
votes
Fixed

Alpha8 textures takes up up to 4 times the space when running GLES3 on M...

Android

-

Feb 28, 2019

-

Version/s: 2018.3.0f2

To reproduce:1. Open attached project 'font-test2.zip'2. Make sure GLES 3 is set as primary Graphics API3. Build and run the project... Read more

2
votes
Duplicate

[Mac Only] Editor crashes with DrawUmbraLinesGizmoImmediate when opening...

MacOS

-

Feb 28, 2019

-

Version/s: 2019.1.0a12, 2019.2.0a1, 2019.2.0a7

How to reproduce:1. Open attached project "MinimapReproProject"2. Open "repotsss" Scene and Window/Rendering/Occlusion Culling windo... Read more

8
votes
Fixed

Inspector preview area for Prefabs flickers when moved

MacOS

-

Mar 01, 2019

-

Version/s: 2018.3.0b7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project2. Select BaseCharacter prefab variant.3. Click and drag in the inspector preview window. R... Read more

0
votes
Fixed

Test Runner dlls from different assemblies expand and run simultaneously...

Package: Test-Framework

-

Mar 01, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b4, 2019.2.0a1

Steps to reproduce:1. Open Project "TestRunnerExpandBug"2. Open Test Runner3. Expand and run dlls from one of the Assemblies Expecte... Read more

0
votes
Fixed

Package Manager throws "Input string was not in a correct format" error ...

Packman

-

Feb 26, 2019

-

Version/s: 2019.1.0a15, 2019.1.0b4, 2019.2.0a2

To reproduce:1. Go to Region & Language Settings in Windows2. Change "Country or region" to "Poland"3. Change "Windows display l... Read more

0
votes
By Design

Generated shader code ignores the type of the variable passed when passi...

Shaders

-

Feb 25, 2019

-

Version/s: 2018.3.0a1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a4

How to reproduce:1. Open the user's project2. In the Project window go to Scenes/SampleScene3. Enter the Play Mode Expected result: ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.