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Memory leak when calling AssetDatabase.ExportPackage method
Reproduction steps:1. Open the attached project “MemoryLeakProject”2. Open the Backup Exporter window (Tools > Backup Exporter)3.... Read more
TextMeshPro component does not perform linear color conversion when the ...
Reproduction steps:1. Open the attached project “CanvasTextBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy wind... Read more
Light Probe Proxy Volumes turn GameObject darker when it has a transpare...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Inside the Scene View,... Read more
m_Action is cached and not cleared when InputActionReference.Set() is used
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode Ex... Read more
Cinemachine Virtual Camera Transform values change when interacting with...
Reproduction steps:1. Open the attached project “repro-project“2. Open the “SampleScene“ Scene3. Click on the Game view Expected res... Read more
Search: Not all icons, added to search queries, are visible in the light...
Steps to reproduce: Create a 3D project Window -> Search -> New Window Enter "A" into the search field and verify that you get... Read more
The List field doesn't expand/collapse when clicking on it while holding...
Reproduction steps:1. Open the attached project “ListColRepro“2. Open “Assets/Scenes/SampleScene.unity“ Scene3. Open “GameObject“ in... Read more
Decal shader graph is not rendered in the Standalone builds
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
Transition between Reflection Probes is not smooth in Standalone Builds
To reproduce: Create a new project using empty URP template; Import URP samples into the project ( Window > Package Manager > ... Read more
Blend Shape Normals Calculating even when set to none when normal import...
How to reproduce:1. Open the attached project “BlendShapeNormalBug.zip“2. Open the “SampleScene“ scene3. Select the “BSPlane.fbx“ pr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names