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Fixed

Votes

1

Found in

2022.2.21f1

2023.1.0b18

2023.2.0a16

2023.3.0a1

Issue ID

UUM-36217

Regression

Yes

Blend Shape Normals Calculating even when set to none when normal import mode set to calculate

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How to reproduce:
1. Open the attached project “BlendShapeNormalBug.zip“
2. Open the “SampleScene“ scene
3. Select the “BSPlane.fbx“ prefab in the Project window and set the Normals to “Calculate“ and Blend Shape Normals to “None” in the Inspector window and press “Apply”
4. Observe the “BSPlane.fbx“ GameObject in the Scene

Expected result: Blend Shape Normals are not present on the mesh
Actual result: Blend Shape Normals are present on the mesh

Reproducible with: 2022.1.0a13, 2022.1.24f1, 2022.2.20f1, 2023.1.0b16, 2023.2.0a14
Not reproducible with: 2020.3.48f1, 2022.1.0a12

Tested on: macOS Ventura 13.3.1

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