Search Issue Tracker
[iOS] Using Fastest Smallest Optimization Level returns incorrect C# cal...
1. Open project from link attached below2. Build to iOS with IL2CPP3. Application will throw NullReferenceException into XCode conso... Read more
JsonUtility.ToJson serializes values incorrectly
Steps to reproduce:1) Open the latest attached project.2) Open scene 'TestScene'.3) Press play. The Test.cs script is used to conver... Read more
"Exception: GetMonth" when trying to get month from System.Globalization...
Reproduction steps:1) Open "789097_Repro.zip" project2) Open "asd" scene and enter playmode3) Press "space" button and watch Excepti... Read more
[Inspector] Moving camera via inspector variables spikes calls in Inspec...
Moving a camera via inspector transform position variables spikes calls (up to 130k) on Enumerator.MoveNext in InspectorWindow.DrawE... Read more
OffMeshLink detection distance should be adjustable, independent from ag...
Currently the OffMeshLink detection distance is 2.25 times greater than the agent radius. Sometimes jumping looks odd when unit jump... Read more
[2D][VR][5.4 regression] Sprites lose materials when entering play mode
Steps to reproduce: 1. Open attached project "789063.zip"2. Open scene "repro"3. Drag sprite "Circle" to the hierarchy4. In game vie... Read more
[RectTransform] Z position of RectTransform can't be animated
Steps to reproduce: 1. Open attached project2. Open scene "scene"3. In hierarchy, expand Canvas and select its child "Animated UI" o... Read more
Material instance gets overridden when read
How to reproduce: 1. Open attached project2. Open the scene Scenes/Main.unity3. Play the scene- Note the cube appears red, even thou... Read more
Animating GameObject.IsActive of a child with Animator Controller crashes.
Animating GameObject.IsActive() of a child with Animator Controller crashes. Steps to reproduce:1. Download attached project "788946... Read more
[5.4 regression] Graphics.DrawMesh MVP matrix wrong (breaks Super Fast S...
Steps to reproduce: Using 5.3:1. Open attached project "788944for5.3.zip"2. Open scene "Test"3. Change Graphics API to DX9 (or OpenG... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved