Search Issue Tracker
Fixed in 5.4.0
Votes
4
Found in
5.4.0b14
Issue ID
789063
Regression
Yes
[2D][VR][5.4 regression] Sprites lose materials when entering play mode
Steps to reproduce:
1. Open attached project "789063.zip"
2. Open scene "repro"
3. Drag sprite "Circle" to the hierarchy
4. In game view, notice that sprite is visible as expected
5. Press play
6. Notice that sprite disappears. Inspect sprite and notice that its sprite renderer no longer has a material
7. Now set Y rotation to 180 and notice that sprite became visible and now it's pink, which again indicates that it doesn't have material and was flipped
Note:
-Flip happens only with Polygon sprites
Reproduced with: 5.4.0b14, 5.4.0b15
Not reproducile: 5.3.4p3, 5.4.0b13
Regression introduced in: 5.4.0b14
Comments (3)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Source Generation with GeneratePropertyBag fails when using reserved keywords as variable names with @ prefix
- Prismatic ArticulationBody moves in opposite direction when using targetVelocity
- Shader Graph skybox material is rendered inccorrectly in builds when "Allow Material Override" or "Cast Shadows" are enabled and the "Deferred" Rendering Path is used
- Object motion is affected by incorrectly added rotation motion when importing animations
- Base class's Context Menu method is called when calling it in the Editor from the child class and the child class overrides this method
GamdineProductions
Aug 09, 2016 19:11
Im still getting this
Trapata
Jun 19, 2016 13:11
Im getting this error in 5.4.0b17.
LifeAbstract
Jun 06, 2016 03:05
Im still getting this issue in 5.4.0b20.