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[Quest] The Player crashes when XR.XRSettings.eyeTextureResolutionScale ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/EyeRenderScale.unity” Scene3. Switch to Android Plat... Read more
[Windows] Error ArgumentException: Illegal characters in path logged whe...
Steps to reproduce: Create a Project and Install the Visual Effect Graph Package In the Project Browser right-click and Create > ... Read more
[VFX Graph] Flipbook Size upgrade issue
The Flipbook Size setting changed from the Vector2 type to "Flipbook" which is a _Vector2 int _type. Vector2 cannot be wired to Flip... Read more
[Windows] Shortcut Command Names are cut off when hovering cursor over K...
Steps to reproduce: Create or open any Project Navigate to Shortcuts Hover over a key with multiple Shortcuts assigned in the Key Ma... Read more
Unity.TextMeshPro reference is missing when trying to add it in the Asse...
Reproduction steps:1. Open the attached “TextMeshProReferencing.zip” project2. Select the “NewAssembly.asmdef” in the Project Window... Read more
Scrollbar in the UI Builder becomes unresponsive when the "Editor Extens...
Reproduction steps:1. Open the attached “UIScrollbar.zip” project2 Open the UI Builder window (Window > UI Toolkit > UI Builde... Read more
ITestRunCallback.RunStarted and ICallbacks.RunStarted are not called whe...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Se... Read more
NullReferenceException is thrown and Subgraph is not created when conver...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Test.shadergraph” Shader Graph editor3. Convert a "Max... Read more
[Quest][URP] Error "ArgumentOutOfRangeException: Index was out of range....
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Connect Quest with... Read more
Graphics API settings are applied to all same platform Build Profiles wh...
Reproduction steps:1. Create and open a new project2. Open the Build Profiles Window (File > Build Profiles)3. In the Build Profi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Animator State Labels are not Rendered correctly when using the Bitmap Renderer as the Default Editor Text Renderer
- LDR render target is used when HDR is enabled in URP and Recorder Source is set to 360 View
- Terrain Layer's changes are not added to the Undo history
- “IndexOutOfRangeException: Index was outside the bounds of the array.” error is thrown when large Text (TMP) GameObject Overflow field is set to Ellipsis
- The OnValidate method is not invoked when reverting changes on a Prefab Variant