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[iOS] Lit Shaders are not rendered by the ARKit background shader in the...
How to reproduce: 1. Download and open the attached project [link|https://editorbugs.unity3d.com/api/v1.0/attachments/0f69339c-027c... Read more
Paragraph formatting in the the HDRP Sample Scene Tutorials is missing
How to reproduce: 1. Create a new 3D Sample Scene (HDRP) project 2. Open the “SampleScene” scene 3. In the toolbar click Tutorial... Read more
Filters dropdown: Window doesn't rescale on items collapse
Steps to reproduce: # Create/open any project # Go to the "Window" menu item and select "Package Manager" # In the "Package Ma... Read more
Redundant materials appear in the Renderer component after calling SetMa...
How to reproduce: 1. Open the attached “SetSharedMaterialsBug.zip” project 2. Open the Test Runner window (Window → General → Test R... Read more
[DX12] "Remove texture only valid for surface data" error message in the...
Reproduction steps: 1. Open user attached project "2023-beta-test.zip" 2. Enter Play mode 3. Activate Headset 4. Exit Play mod... Read more
Texture 2D reference links to missing documentation
*Steps to reproduce:* # Create a new project # Import attached png CherryTree_01_T_A.png # Press Cmd+K to open Global Search ... Read more
[URP][Comp] Render Objects Renderer Feature are not writing to the Depth...
Reproduction steps: 1. Open the attached "RenderObjectsDepthBugReport" project 2. Open "Scenes/SampleScene" scene 3. In the Hiera... Read more
A crash occurs on a WebGL build when setting a value on "AudioParam"
How to reproduce: 1. Open the “BugRepro” project 2. Build and run the project for WebGL 3. Play around in the game for a few minutes... Read more
[Linux][Plastic SCM] Unity Version Control window text is replaced by th...
Reproduction steps: 1. Create a new 3D project 2. Click Window > Unity Version Control 3. Observe the text inside the Unity Versi... Read more
Player flickers to a black screen when built on macOS
How to reproduce: 1. Open the attached “IN-5872” Google Drive project 2. Build and Run the project with the “UnityChanKAGURA_HDRP”... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] VideoPlayer does not resume playing when the app has recovered after lagging
- “Render Graph Execution error” errors are thrown when custom Renderer Feature enabled and Scene View is focused
- Terrain has tint from the directional light source when a normal map is enabled on iOS and Android Platforms
- [HDRP] Custom pass before post process
- [2D] Generate Outline will turn sprites a solid black