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Memory leak when "WorldUpdateAllocator" fails to rewind after a Scene re...
Reproduction steps: 1. Open the attached “repro_IN-96103“ project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. In the H... Read more
A Script Component added with Baker is not preserved when the SubScene c...
How to reproduce: 1. Open the “EntityComponentBug.zip“ project 2. Open the “SampleScene“ 3. Enable (Open) the “SubScene” in the H... Read more
TypeInfo reports invalid size when type contains GCHandle fields
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/SampleScene.unity“ Scene 3. Select the “Th... Read more
Assembly Definition is stripped in a built project when it is included i...
Reproduction steps: 1. Open the attached “IN-96013_StrippingRepro” project 2. Click Edit > Project Settings… > Player 3. Under Ot... Read more
TypeHash.CalculateStableTypeHash() throws ArgumentException when used on...
How to reproduce: 1. Open “IN-96003_Hack Lab - C3“ project 2. Open “SampleScene” 3. Enter Play mode 4. Observe result Expecte... Read more
NullReferenceException error appears in the Console when uniformly scali...
How to reproduce: 1. Open the command line interface 2. Launch the attached “IN-96035” project using the command provided in the n... Read more
Search input field disappears when pressing search icon in Entities Hier...
*Steps to reproduce:* 1. Create new unity project 2. Make sure Entities package is installed 3. Go to Window > Entities > Hierarc... Read more
FastEquality.Equals returns incorrect result when comparing Structs with...
How to reproduce: 1. Open the “IN-97044_TestFastEquality” project 2. In the Test Runner tab select “EditMode” 3. click “Run All”... Read more
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