Search Issue Tracker
Fixed
Fixed in 1.3.X - Entities
Votes
0
Found in [Package]
1.3.X - Entities
Issue ID
ECSB-1595
Regression
No
Assembly Definition is stripped in a built project when it is included in the project as a package
Reproduction steps:
1. Open the attached “IN-96013_StrippingRepro” project
2. Click Edit > Project Settings… > Player
3. Under Other Settings, make sure the “Scripting Backend” is set to Mono
4. Make sure that the “Managed Stripping Level” is set to anything other than “Disabled”
5. Click File > Build Profiles > Build
6. In the built Player directory, go to Data > Managed
7. Find “NZSpellCasting.Spells” DLL files
Expected results: “NZSpellCasting.Spells” DLL files exist in the “Managed” directory
Actual results: “NZSpellCasting.Spells” DLL files do not exist in the “Managed” directory
Reproduced with: 2022.3.59f1, 6000.0.40f1, 6000.1.0b8, 6000.2.0a5
Reproduced on: Ubuntu 24.04, Windows 11 Pro
Not reproduced on: no other environment tested on
Notes:
- Reproduces with Mono
- Does not reproduce when the NZSpellCasting package is in the “Assets” directory with any “Managed Stripping Level”
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when a specific project is built with Vulkan
- Long Tile Palette name breaks window UI
- UI Builder Project Library foldouts do not open when pressed on the foldout name
- Shader Graph Create Node window cannot be resized or moved after maximizing and reopening it
- [Usability] Cannot toggle Scene checkboxes using TAB/Enter in Build Profiles’ > Open Scene List
Add comment