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1
votes
By Design

[URP][XR] Stencil overrides cause object not being rendered on one of th...

Package: Scriptable Render Pipeline Universal

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Nov 10, 2020

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Version/s: 10.1.0

How to reproduce:1. Open user's project "URPStencils.zip"2. Open "StencilBasics" Scene in Assets -> Shaders -> StencilBasics3.... Read more

1
votes
Fixed

Image artifact appears between the Reference resolution and Screen resol...

Package: Scriptable Render Pipeline Universal

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Nov 08, 2020

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Version/s: 7.3.1

How to reproduce:1. Open the user's attached "BugPixelPerfect" project2. Change the Game View resolution to 1080x10803. Make sure St... Read more

0
votes
Fixed

Open Surface Lightmap is not baked properly when Generating Lighting wit...

Package: Scriptable Render Pipeline Universal

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Oct 29, 2020

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Version/s:

How to reproduce:1. Open attached "GPULightmapperRepro.zip" and Scenes/SampleScene scene2. In the Hierarchy, select Ford_environment... Read more

0
votes
Fixed

[Android] Shader stripping causing GlslGpuProgramGLES crash on OnePlus6T

Package: Scriptable Render Pipeline Universal

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Nov 18, 2020

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Version/s: 11.0.0

There is a crash with some Universal RP scenes on OnePlus6T, that can be worked around by not stripping a specific shader variant.Th... Read more

0
votes
By Design

[URP] GameObject material becomes pink after modifying Quality levels se...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 11.0.0

How to reproduce it:1. Open the attached project '1290390.zip'2. Load the “SampleScene” from the “Assets” > “Scenes” folder3. Ope... Read more

0
votes
Fixed

[URP] No option to use fast approximate versions of conversion functions...

Package: Scriptable Render Pipeline Universal

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Nov 20, 2020

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Version/s: 10.0.0

SRGBToLinear and LinearToSRGB conversion functions add non-insignificant performance hit on low-end mobile devices.To resolve use UR... Read more

0
votes
Fixed

[URP] NullReference Exception is thrown on changing "Light Type" under L...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2020

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Version/s: 10.1.0,10.2.0

On changing "Light Type" under Light 2D(Experimental) in prefab asset editor throws NullReference Exception, refer to the attached v... Read more

0
votes
Not Reproducible

[URP] shader graph material renders with incorrect colors or NaNs in sce...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2020

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Version/s:

Steps1. open repro project2. open WaterThing2 scene3. ensure HDR = "Use Pipeline settings" on scene camera (this workaround ensures ... Read more

1
votes
Fixed

[URP] Global Illumination properties for emissive materials are missing ...

Package: Scriptable Render Pipeline Universal

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Nov 27, 2020

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Version/s: 10.2

Steps to reproduce: 1. Create a new URP project, or open an existing one2. Create a new material3. Enable the Emission flag4. Notice... Read more

5
votes
Won't Fix

[Android][Vulkan][URP] Android Screen Recording produces noise and flick...

Package: Scriptable Render Pipeline Universal

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Nov 25, 2020

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Version/s: 10.2.0

Reproduction steps:1. Open the attached user's project "CameraStackRecordingIssue-2020.2.zip"2. Switch the Platform to Android3. In ... Read more

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