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[XRIT] Exception is printed because there are no null checks for Ray Int...
Steps to reproduce:1. Open the attached user's project "TestXRI.rar"2. Under "Assets/Samples/XR Interaction Toolkit/2.3.1/Starter As... Read more
An uninformative error is thrown when entering Play mode after canceling...
Reproduction steps:1. Create and open a new project2. Click on the Install button of any Feature set in Package Manager3. Click on t... Read more
Character Controller with “Slope Limit” 45 will not climb on a cube wall...
How to reproduce:1. Open the user’s attached “BugCharacterController.zip” project2. Enter Play Mode3. Go straight (“w” key) through ... Read more
Spline Animate setting “Start Offset” is ignored when entering Play Mode
How to reproduce:1. Open the user’s attached “SplineOffsetBug.zip” project2. Enter Play Mode3. Observe the two cubes GameObjects Exp... Read more
[UI Toolkit] getting warnings when the USS file gets auto-added to the f...
Reproduction steps:1. Create a new Project2. Import attached “uss_file“3. Observe the Console window Expected result: No errors are ... Read more
Crash on Unity::HingeJoint::Create when opening a specific project
Reproduction steps:1. Open the attached project “CrashRepro“ Expected result: The project opensActual result: Editor crashes Reprodu... Read more
[Android][XR] XR Management Package >=4.3.1 deletes UnityLibrary Android...
Steps to reproduce:1. Open the attached user's project "XRAndroidBug.zip"2. Export an Android project build3. Check whether "Build/u... Read more
Editor tracks the incorrect state of shaders when modifying them during ...
How to reproduce:1. Open the attached project “ShaderStateBug”2. Open the “SampleScene” scene3. In the Packages/com.unity.render-pip... Read more
[Undo] DestroyGameObjectHierarchyEventArgs.parentInstanceId is 0 when us...
Steps to reproduce:1. Open the attached user's project "example_video.mov"2. Open Assets/Scenes/SampleScene.unity3. Right-click the ... Read more
Memory “Meshes“ category endlessly rises when entering Play Mode
How to reproduce:1. Open the attached project “MeshBug.zip“2. Open Scene “SampleScene“3. Enter Play Mode4. Open the Profiler (Window... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open