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Won't Fix
Votes
0
Found in
2020.3.48f1
Issue ID
UUM-35107
Regression
No
Crash on Unity::HingeJoint::Create when opening a specific project
Reproduction steps:
1. Open the attached project “CrashRepro“
Expected result: The project opens
Actual result: Editor crashes
Reproducible with: 2020.3.48f1, 2021.3.19f1
Not reproducible with: 2022.2.16f1, 2023.1.0b12, 2023.2.0a13
Fixed In: 2021.3.20f1
Reproducible on: Windows 10
First few lines of stack trace:
{noformat}0x00007ff66a04a779 (Unity) Unity::HingeJoint::Create
0x00007ff66a25d487 (Unity) AwakeFromLoadQueue::InvokeAwakeFromLoad
0x00007ff66a258203 (Unity) AwakeFromLoadQueue::AwakeFromLoadAllQueues
0x00007ff669b3806a (Unity) GameObject::ActivateAwakeRecursively
0x00007ff669b37fd6 (Unity) GameObject::Activate{noformat}
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Resolution Note:
After some investigation, we have found that it's already fixed in Unity 2021.3.20f1 and above.