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[Linux] Crash on DisconnectGtkSignal(void*, GtkCallbackResponse (*)(), v...
Reproduction steps:1. Create a new 2D Platform or Lego microgame project2. Go through the tutorial Expected result: Unity Editor doe... Read more
Particle System “Start Size” is set to “startSizeMultiplier” number inst...
How to reproduce:1. Open the user’s attached “ParticleSystem Bugs.zip” project2. Select “Particle System RANDOM BETWEEN CONST SIZE” ... Read more
Modifying Input Actions when Reload Domain is disabled breaks existing b...
Reproduction steps:1. Open the attached “Input System Bug.zip“ project2. Open the “Playground” scene3. Enter Play mode and move the ... Read more
Profiler Timeline highlights the next sample when making a selection
How to reproduce:1. Open a Unity project2. Open the Profiler window (Window > Analysis > Profiler)3. Make any Profiler recordi... Read more
Full Screen Pass Renderer Feature does not display Sprites in the Game V...
How to reproduce:1. Open the attached user’s project “FullScreenTest.zip”2. Enable the Full Screen Pass Renderer Feature component l... Read more
"TypeLoadException" is thrown when using recursive types in MonoBehaviou...
Reproduction steps:1. Open the attached "IN-39414.zip" project2. Open the "Assets/Scenes/SampleScene" Scene3. Enter Play Mode4. Obse... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps:1. Open project “IN-39634”2. Open “Assets\IN-39634_Assets\Scenes\SampleScene”3. Enter Play Mode4. Observe the Gam... Read more
"leftButton" value stays 1 when clicking once to gain focus on the build
Reproduction steps:1. Create an empty project2. Install the “Input System” package through “Window\PackageManager”3. Enable “File\Bu... Read more
Crash on Internal_PumpMessageLoop when entering Play mode without a headset
Reproduction steps: 1. Open user attached project "VR-Crash-Test.zip"2. Make sure Oculus app is turned on3. Disconnect headset from ... Read more
The left eye's Lens Flare light is shown incorrectly when using OpenXR
Reproduction steps: 1. Open user attached project "HDRP 2023.zip"2. Open Edit > Project Settings > OpenXR3. Enable Mock Runtim... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons