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0
votes
By Design

Prefab that was disabled during Play Mode stays disabled after exiting P...

Scene Management

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Feb 04, 2019

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Version/s: 2019.1.0a1, 2019.1.0b1, 2019.2.0a1

How to reproduce:1. Open the user's project2. Notice that the "GameObject" in the Hierarchy is enabled3. Enter the Play Mode4. Exit ... Read more

0
votes
By Design

Terrain Detail Mesh becomes missing when saving the scene if the Mesh of...

Terrain

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Feb 04, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open attached project "Case_1123704_repro"2. Open "SampleScene" scene3. Select "Terrain" in the Hierarchy4. Add ... Read more

2
votes
Won't Fix

Inconsistent results between the Build Settings window and values, retur...

Themes

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Feb 03, 2019

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Version/s: 2018.3.4f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Make sure that the Facebook/WebGL components are installed2. Open user-submitted project (bugrep_1)3. Open the c... Read more

0
votes
By Design

"guid is uninitialized" error pops up while cloning directory via script

Themes

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Jan 29, 2019

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Version/s: 2017.4.13f1

How to reproduce:1. Open attached Unity project "1122041_repro"2. Select MyVegas -> Tools -> Cloner -> DirectoryCloner3. Ad... Read more

0
votes
Not Reproducible

[iOS][Android][VideoPlayer] Video loaded from URL gets stuck and resets ...

Mobile

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Jan 21, 2019

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Version/s: 2018.3.2f1

Steps to reproduce:1. Open user attached project2. Build & Run to a mobile device3. Observe that the video gets stuck before loa... Read more

0
votes
By Design

[Android][OpenGLES] Tree billboards are not transparent in the player

Mobile

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Jan 15, 2019

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Version/s: 2019.1.0a13

Steps to reproduce:1. Open QA attached project2. Build & Run to an Android device3. Observe the black tree billboards Expected r... Read more

1
votes
Fixed

Prefabs lose component references after building the project

Scene Management

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Dec 04, 2018

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Version/s: 2018.3.0a6, 2018.3.0b12, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Open the attached project ("case_1118527-Divinoids_For_Report")2. Open the repro scene ("Main Menu")3. Enter Pla... Read more

0
votes
Won't Fix

[WebGL] [DllImport("__Internal")] fails to link with .jslib files

WebGL

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Nov 16, 2018

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Version/s: 2017.3.0a1, 2018.2.16f1, 2018.3.0a1, 2019.1.0a2, 2019.2.0a1

Reproduction steps: 1. Open "1101395" project2. Build and Run for WebGL Expected Result: Build finishesActual Result: Build fails Re... Read more

1
votes
Fixed

[Scripting] Asmdef with `auto referenced` set to false will still cause ...

Scripting

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Feb 05, 2019

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Version/s:

When an asmdef has the auto referenced flag set to false and no additional references it will still cause Unity assemblies such as A... Read more

0
votes
Fixed

Unable to create a prefab when gameObject's name starts with a period

Scene Management

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Jan 14, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new project2. Create a Cube and name it ".Cube"3. Try to make a Prefab from the ".Cube" Expected result... Read more

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