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Inspector: At the bottom of the Inspector tab, part of the "Panel Event ...
Steps to reproduce: Create a 3D project Add 3D Object -> Cube Go to the "Inspector" tab and click "Add Component" Type "Panel" in... Read more
Compile Error in Visual effects graph
Repo steps: Open Unity Scene (HDRP) Go to Window > Visual Effects > Visual Effects Graph Name the Graph anything and double cl... Read more
App startup fails with the error "Texture creation failed. 'R32_SFloat' ...
How to reproduce:1. Open the user-attached project “Texture creation failed (WebGL1)”2. Click Build And Run3. Observe the built app ... Read more
Console displays an error "NullReferenceException: Object reference not ...
Steps to reproduce: Create a 3D project Add 3D Object -> Cube - Window -> Search -> New Window Verify that the "Search" win... Read more
Only the last call applies when calling Blitter.BlitCameraTexture multip...
How to reproduce:1. Open the attached project “URP14Test.zip“2. Open the “SampleScene“ Scene3. Enter Play Mode Expected result: Two ... Read more
[SBP/Addressables] The source textures for sprites are included in the b...
Reproduction steps:1. Open the attached project “AddressablesSizeRepro”2. Open Window > Asset Management > Addressables > G... Read more
Recorded image background is transparent when Include Alpha is deselecte...
Reproduction steps:1. Open the attached “My project (12).zip“ project2. Open the “SampleScene” scene3. Open Recorder Window (Window ... Read more
Polybrush tools corrupt GameObject vertexes when the GameObject is made ...
Reproduction steps:1. Open the attached project “PolyBreakProject”2. Open the “Assets/Scenes/SampleScene” scene3. Open the Polybrush... Read more
The Player build fails when calling both Type.GetMethod and calling any ...
Reproduction steps:1. Open the attached project “LinkerPlayerFail”2. Go to Edit > Project Settings > Player and make sure that... Read more
[Android] Virtual touch is not recognised on device when using "adb shel...
How to reproduce:1. Open the "IN-25141" project TomasD: The project has Input Handling set to Both in Player Settings, this is incor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Physics 2D Manager documentation page is missing
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned