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Fixed in 2022.3.5f1



Found in


Issue ID




App startup fails with the error "Texture creation failed. 'R32_SFloat' is not supported" when building for WebGL 1.0



How to reproduce:
1. Open the user-attached project “Texture creation failed (WebGL1)”
2. Click Build And Run
3. Observe the built app

Expected result: The app is launched
Actual result: The app is not launched and there is a "Texture creation failed. 'R32_SFloat' is not supported" error in the browser Console

Reproducible with: 2022.2.0a1, 2022.2.16f1
Not reproducible with: 2020.3.47f1, 2021.3.23f1, 2022.1.0a16
Couldn’t test with: 2023.1.0b13, 2023.2.0a11 (There is no WebGL 1.0 support)

Reproducible on: Windows 11 Pro with Google Chrome

Note: The bug is reproducible in the newly created projects

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