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Shader fails to compile when skipping TEXCOORD2 in a vertex data struct
Steps to reproduce:1) open attached "shadyBug"2) compile and show "MultiTextureBlend5" shader3) import compiled shader - shader fail... Read more
"Invalid editor window UnityEditor.FallbackEditorWindow" error when usin...
Steps to reproduce:1) Open the attached project (796252_easy_repro.zip).- Don't change the layout.2) Enable 'Maximize On Play'.3) Pr... Read more
SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...
How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Select any avatar by clicking on it5. Input an... Read more
[Android/Audio] Android app stops playing audio at all if another app ta...
To reproduce:1) Create new project2) Add an Audio Source to scene with a piece of audio set to play on awake and loop3) Build and ru... Read more
[HorizontalLayoutGroup] Input field is only resized once caret enters in...
Steps to reproduce: 1. Open attached project2. Open scene "MainScene"3. Run it4. Click "Change Long Text" button and notice that tex... Read more
Crash on AnimationClipPlayable::SetClip during multiple crossfades
Steps to reproduce:1. Open attached project2. Open "MecanimCrashTest"3. Play in editor Results: Editor freezes and if you click anyw... Read more
Generated C++ code using IL2CPP ignores the order of code lines in C#
When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more
[Docs]Lack of consistency: Int / Integer
Steps to reproduce:1. Open these links: http://docs.unity3d.com/540/Documentation/ScriptReference/30_search.html?q=setint http://doc... Read more
[Android]Screen.dpi outputs wrong dpi on some android devices
To reproduce:1) Open attached project2) Build and run on device3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (Andr... Read more
[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with p...
Steps to reproduce: 1. Open attached project2. Build 'Main' scene for iOS3. Build the generated Xcode project to a device4. Applicat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window
- "View Generated Shader" button in Shader Graph Asset is not aligned with other buttons