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0
votes
Won't Fix

Shader fails to compile when skipping TEXCOORD2 in a vertex data struct

Shaders

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May 12, 2016

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Version/s: 5.3.4p6

Steps to reproduce:1) open attached "shadyBug"2) compile and show "MultiTextureBlend5" shader3) import compiled shader - shader fail... Read more

0
votes
Won't Fix

"Invalid editor window UnityEditor.FallbackEditorWindow" error when usin...

Themes

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May 12, 2016

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Version/s: 5.3.4p4

Steps to reproduce:1) Open the attached project (796252_easy_repro.zip).- Don't change the layout.2) Enable 'Maximize On Play'.3) Pr... Read more

0
votes
Fixed

SkinnedMeshRenderer does not render a dynamic mesh that was created in-m...

Graphics - General

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May 12, 2016

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Version/s: 5.4.0b17

How to reproduce: 1. Open attached project2. Open scene Main.unity3. Play the scene4. Select any avatar by clicking on it5. Input an... Read more

21
votes
Fixed

[Android/Audio] Android app stops playing audio at all if another app ta...

Android

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May 12, 2016

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Version/s: 5.3.4p6

To reproduce:1) Create new project2) Add an Audio Source to scene with a piece of audio set to play on awake and loop3) Build and ru... Read more

0
votes
Fixed

[HorizontalLayoutGroup] Input field is only resized once caret enters in...

UI

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May 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project2. Open scene "MainScene"3. Run it4. Click "Change Long Text" button and notice that tex... Read more

0
votes
Fixed

Crash on AnimationClipPlayable::SetClip during multiple crossfades

Animation

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May 12, 2016

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Version/s: 5.4.0b17

Steps to reproduce:1. Open attached project2. Open "MecanimCrashTest"3. Play in editor Results: Editor freezes and if you click anyw... Read more

0
votes
Fixed

Generated C++ code using IL2CPP ignores the order of code lines in C#

Windows Store Apps

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May 12, 2016

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Version/s: 5.3.4f1

When generating the Windows Store app C++ project using IL2CPP, the compiler appears to be able to ignore the order of code lines in... Read more

0
votes
Duplicate

[Docs]Lack of consistency: Int / Integer

Animation

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May 12, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open these links: http://docs.unity3d.com/540/Documentation/ScriptReference/30_search.html?q=setint http://doc... Read more

2
votes
Fixed

[Android]Screen.dpi outputs wrong dpi on some android devices

Android

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May 12, 2016

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Version/s: 5.3.4p1

To reproduce:1) Open attached project2) Build and run on device3) Notice that it uses DensityDPI instead of x+y / 2 DUT: LG G4 (Andr... Read more

0
votes
Fixed

[iOS][IL2CPP] App crashes when using custom DownloadHandlerScript with p...

IL2CPP

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May 12, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project2. Build 'Main' scene for iOS3. Build the generated Xcode project to a device4. Applicat... Read more

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