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0
votes
Fixed

[Collab] Editor does not reload mono runtime if .Net compatibility level...

Themes

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Jul 08, 2017

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Version/s: 2017.1.0f2

To reproduce: 1. Create an empty project 2. Open project settings, set 'Script Runtime Version' and 'Api Compatibility Level' to .NE... Read more

0
votes
Won't Fix

[CustomRenderTexture] Inspector overlap Update Zone values when width is...

Themes

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Jul 08, 2017

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Version/s: 2017.1.0f2

Steps to reproduce: 1. Open attached Unity Project "Customrendertexturebug.zip" 2. Select "New Custom Texture" under Project 3. Add... Read more

3
votes
Postponed

ArgumentException error pops up after editing script in Visual Studio

Scripting

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Jul 08, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open attached Unity project "Blank.zip" 2. Open Assets folder in the Project window 3. Open GlobalScript.cs scr... Read more

1
votes
Fixed

Keyframe navigation shortcut behaves abnormally in the Animation window ...

Timeline

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Jul 08, 2017

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Version/s: 2017.1.0f2

To reproduce: 1. Open attached Unity project "TimelineLinkedBug.zip" 2. Open "test" scene 3. Open Timeline and Animation windows 4. ... Read more

12
votes
Won't Fix

Audio gets distorted when DSP buffer size is changed to "Best Latency" i...

Audio

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Jul 08, 2017

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Version/s: 5.3.5f1

To reproduce: 1. Open attached Unity project "LowLatencyAudioBug.zip" 2. Open "AudioBug" scene (For better performance, I suggest di... Read more

0
votes
Fixed

Tile palette prompts multiple "IndexOutOfRangeException" errors when opened

Editor - Other

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Jul 08, 2017

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Version/s: 2017.2.0b2

To reproduce: 1. Open attached Unity project "New Unity Project 13.zip" 2. Window --> Tile Palette 4. Observe console Result: Multi... Read more

0
votes
Won't Fix

NetworkLobbyManager duplicates elements in hierarchy after a failed call...

Networking

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Jul 08, 2017

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Version/s: 2017.1.0f1

This case has two examples on how to reproduce the issue. There are two scenes ("Lobby" and "Lobby2") within the attached project, b... Read more

0
votes
Duplicate

Root Motion Broken in Standalone Windows

Animation

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Jul 07, 2017

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Version/s: 5.6.1p4

Root transform position is not affected by animation in standalone Windows build. Reproduction steps: 1. Open the project 2. Open t... Read more

16
votes
Duplicate

[XR][WSA] Including "Unity C# Projects" while building to Universal Wind...

Universal Windows Platform

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Jul 07, 2017

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Version/s: 2017.2.0b2

Repro steps: 1. Open "MR250U2017.zip" project 2. Select "Universal Windows Platform" as Build target 3. Check the "Unity C# Project... Read more

0
votes
Fixed

Mesh is not rendered in target camera when using Graphics.DrawMeshInstan...

Graphics - General

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Jul 07, 2017

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Version/s: 2017.1.0f1

To reproduce: 1. Open project 2. Open 'Test' scene, select game view 3. Select 'DrawMesh' GameObject 4. In Inspector enable/ disable... Read more

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