Search Issue Tracker
Not Reproducible
Votes
0
Found in
2018.2.0b3
Issue ID
1032824
Regression
No
Switching focus causes shader recompile loop
In Unity 2018.2.b3 the shader complie seems to be stuck in a loop when focus is shifted outside of Unity and then back in.
Steps to Reproduce
- Open Unity 2018.2.0b3
- Pull and open the Shinai project in Unity 2018.2.0b4. (http://ono.unity3d.com/unity-extra/unity-assets/Shinai (Revision 122)
- Go to build setting and set the build up to run for PS4.
- Leave Unity and shift your focus to another program, chrome for example.
- Go back into Unity.
NOTICE ISSUE >> Unity get stuck recompliing the shaders.
VIDEO ATTACHED
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SHADERPASS has incorrect value when using Shader Graph for Built-In target
- [VFX] Gizmo still incorrectly rendered for a hidden property
- Nested object label indentation is incorrect when using the UI Toolkit Inspector
- Crash on tlsf_free when UI Elements are moved to the side by scrolling
- Setting VideoPlayer.time and pausing results in incorrect player.frame values
shubhamswaraj2021
Aug 22, 2020 10:56
good one <a href="https://www.lyricsauto.com">lyricsauto</a>